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The good doctor coordination

Posted: Wed Jun 09, 2021 12:52 am
by J-Richo Toboga
We need one!

For ease here is a repeat of Mei's info
Meiyokashi wrote:
Wed Jun 09, 2021 12:32 am
[::]

Please carefully read all information present here, it is extremely important. Should you have a question, please re-read. Should you still have a question then ask me, thank you.

Present on the bridge currently there are six stormtrooper minion groups. Four of them are groups of 2, and 2 are groups of four.

Minions 1-4 are groups of two, each along the edge of the bridge watching over the VIP's passage. Groups 1 and 2 are at Medium from the PC's entry point. While Groups 4 and 5 are at Long, nearer to the transport. Currently the Transport is at Extreme.

Novar and Petra are flanked by Minion's 5 and 6, which are both groups of 4 each and cannot be interacted with until these minions are cleared. These groups are at Medium + 1.

Talcik and each of her people surround this central and main two groups, they are also currently "Medium + 1"

Here is a beautifully detailed representation: image.

Players are currently at Medium/Medium+1 because they need to get up onto the bridge prior to being able to get a good angle from which to fire/fight at least.

[Ranges:]

Short
None

Medium
Minions 1, 2, 5, and 6.
Novar.
Petra.
Talcik.
Bronnik.
Asze.

Long
Minions 3 and 4.

Extreme
Transport

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 1:09 am
by J-Richo Toboga
FYI my best ranges are either close or long but I can manage medium and extreme too.

I can fly with my jet pack so I can likely jump around the bridge for tactical advantage

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 1:13 am
by Phroth Lissken
My focus is on single high value targets, though minion slaughtering I'm decent at (though I recommend those with blast weapons deal with them.)

I can work at long range with the spear blaster, and switching weapons on the fly is an incidental for me. If I switch, it will draw a lot of attention, which is fine.

Bringing:
17 wounds
13 strain
5 soak
Parry 2
Reflect 1

Spear Blaster
Range Long
Damage 8
Accurate 1
Crit 3
Superior
I will auto add 3 advantages to my checks

Greatsaber
Engaged
Damage 9
Crit 1
Accurate 1
Defensive 1
Breach
Sunder
Vicious 2
I will auto add 3 advantages to my checks (4 if a one on one fight)

I'm always ignoring 1 setback on my checks, and can ignore 1 point of defense with 1 strain

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 1:51 am
by J-Richo Toboga
My gun has blast 5, accurate and auto-fire. Also reduces the difficulty for extrême and long range by one

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 2:19 am
by Dhelih Dotaivi
I am just tagging to keep an ear on this one while on the sidelines.

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 6:18 am
by Torr Po
'So...the five chosen will be Deonis, Solork...ehm Phro...Sholua and myself, right?'' he looked to all assembled ''Okay, so, I can shoot with a degree of area damage, I am fairly enduring and I will have good mobility with my jetpack'' he says

Tagging in as first alternate if any of the pinch hitters call out

5 Soak
13 Wound
13 Strain

Brawl 3ep + 1eA

With a SVT-300 Stun Cloak that deals 7 damage, 3 crit - can be used both offensively or defensively
Modded sap gloves that deal 6 damag, 4 crit
and some custom vibroknuckles that deal 4 damage, 2 soak, 3 disorient, and 3 crit

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 6:24 am
by Meiyokashi
Nara is also on standby potentially.

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 6:31 am
by Deonis Harik
Nara would be another nice ranged element but im cool with melee squad always getting in J-Richo's shot as well ;)

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 1:37 pm
by Torr Po
Well darn, everyone tagged in. Yall have fun out there.

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 1:47 pm
by J-Richo Toboga
So, we blast the nearest goons to allow sera to grab Petra?

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 2:50 pm
by Sholua Tempes
I suggest you shoot first Richo as the rest of us are melee bunnies, so you get at least one unobstructed blast.

Then we pile in. I'll be swooping at something.

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 5:06 pm
by Meiyokashi
Just a note: only cause I see blast mentioned. Do be careful with Blast- you can possibly hit Petra with it if not careful.

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 7:33 pm
by Solork Tan
I'm ok with going later if people think they are better suited

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 7:41 pm
by Deonis Harik
Since there is a block of NPCs we likely want J-Richo to go next since he can engage from range rather than a sole Melee fighter to be up forward and therefore an easy target

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 7:42 pm
by Deonis Harik
Also Richo can take out the troopers escorting Petra but no blasts!

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 7:52 pm
by Sholua Tempes
Defo want Richo going next and autofiring as many goons out of existence as possible please!

I can also go late.

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 7:59 pm
by Solork Tan
Deonis and Sol are pretty beefy. If you need us to absorb some fire I don't mind going after Rico

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 9:27 pm
by Meiyokashi
Giving a heads up based on how this first round is going so far. I'll note, we usually allow players to attribute threat rolled by NPC's when we play Star Wars FFG games, here and Dapperverse, and normally this is something I like to allow for as much as possible. However, it's not a standard hard forced thing in the system.

In order to make sure this keeps a decent pace and I don't have to stop, I will likely be attributing the NPC's threat and despairs if I need to. If there is threat and potential despairs left to attribute and I don't need to make any more rolls, I will of course leave that to you.

Just impossible to do any other way unfortunately. Thanks for understanding!

:D

Re: The good doctor coordination

Posted: Wed Jun 09, 2021 9:59 pm
by Phroth Lissken
Petra is free from minion group 6.
Thinning out minion groups so they are less of a threat would be good

Re: The good doctor coordination

Posted: Thu Jun 10, 2021 9:58 am
by Solork Tan
I would stim Proth, but I'm out of position. Should I make my way over there?