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Why You're Here

Posted: Sun Apr 18, 2021 6:29 am
by Meiyokashi
Welcome to Bellionas.

Mara Kayde and some of those closest to her have been planning out how they might change things for the better on their homeworld for quite some time. Having spent the last while gathering the tech they would need to set up a radio-station that could allow them to speak to the people of Bellionas. They hope it will be something to wake the people of Bellionas up from their despondent trance. As it has been too long since the people of Bellionas, first beat down by the Republic and then kept down by the Empire, have come together as a people and shown the ingenuity and spirit within them.

Players in this game will be coming from a multitude of source but eventually they will come together around Mara Kayde and her group. For those from the previous game and otherwise tenuous connection to Bellionas, they will have Nerra who acts as a go-between for many resistance groups and has promised some aid to Mara and her people. This will cover most people.

Mandalorian characters will have a slightly unique start given the surrounding situation to get them into place alongside the others, but will ultimately also be approached by Nerra's people.

Worthy of a side note, though it may be assumed, people on Bellionas can fit in however they like. While the first three days or so of getting involved with the resistance group may require some gumption there will be greater pushes to do ones part as the game progress'.

My best suggestion for getting involved with this game remains getting involved with the NPC's, particularly those in the Major Characters section but others might provide inventive ways into the main flow of the plotline.