J-Richo Toboga wrote: ↑Wed Jun 16, 2021 12:43 am
How weird was it to see a droid adopt a former jedi in the mandalorians?
Rather weird! But then tbh, maybe less weird IC. I figured Zim wouldn't know a lot about Mandalorians, since she's only been away from Bakura for about a year or so. She's probably heard about them and she's seen folks she could associate the name 'Mandalorian' with, but I figured her experience here in Bellionas was the first time she actually dealt with them. So for her, seeing that J-Richo was a droid was unexpected (especially since from her first conversation with Oshazich she had him as "the Mandalorian" that had attacked the Gonks alongisde "two droids", so she had him firmly in the "not droid" category then!), but him being a Mandalorian *and* a droid was not...
that strange.
There's also what I said to SCaT above. She is still a bit wary of droids - but then she was a bit wary of Mandos too (which is why she was a bit uneasy about Sol joining a group of Mandalorians, although she wouldn't advise him against it because she firmly believes each should find their own path). And she was a bit wary of J-Richo himself due to the attacks on the Gonks, which she was still trying to understand. So... yeah, weird, but not especially weird given her
lack of the necessary background knowledge to find it so weird I guess!
Claymore Wren wrote: ↑Wed Jun 16, 2021 4:31 am
I'm sad I didn't get to meet Zim in game, but hopefully my knowledge about the grey side helped you crafting Zim along the way. And I hope you enjoyed the game, and hope to see you in Kamda 3.
Glad you made it through the game, the system is... a thing... lol. Reputation helps, I played one game, then 3 years later played another, then 2 years after that was Kamda. And there was ton of stuff to got used to, like FA, php gaming, and not typing pretty well.... lol.
Yeah! There's quite a few people I didn't get Zim to meet, in fact. In hindsight, I should probably have got into more open threads! But then I was less active in the last parts of the game too, so there's that.
I think I'm starting to get the hang of the game, although I'm still often lost with what to do with Advantage, Triumph, Threat and Despair. Luckily for me, Meiyo and Fless usually dealt with that in such a way that I didn't have to worry too much! Zim only being in a single combat probably helped too! But yeah, with more experience things should get easier. That's why we need more SW/ Kamda games, yeah, Meiyo?
Oh, and also - the things you said about Grey Jedi were actually really interesting and helped me figure some things out. I had
already stated from a stance of "focusing on balance, not only light", so there were some things that fit very well with the Jeda'i philosophy. But since she's coming from an entirely different philosophy (or rather jumbled mix of philosophies! XD), I figured these similarities would show up more as a "convergence" than as "this is what I'm striving to do". Was still very helpful though! Thanks!
Tenzing wrote: ↑Wed Jun 16, 2021 4:56 am
Having really enjoyed played a Mikkian before it was really fun to see someone else's take on them. I thought Zim was great, and couldn't believe how much hate orokos gave you in our thread together
Ascetic seems like an interesting Spec, how was it to play? What are your thoughts on the system (I think this was your first time using the FFG dice)?
Hey Tenz! That thread was fast-moving (ok, would be more if Zim had failed less rolls XD) but fun. totally imagine Zim and Tenz trying to locate the signs others were giving from all over and they actually getting too involved in their conversation to actually notice anything else XD Wish we had found the time for other, calmer ones. Maybe next game!
I really enjoyed playing a Mikkian as my first SW experience - didn't have much to go with at first, the description in Wookiepedia is a bit general, but I think I managed to do something that made sense. Well, it made sense to me at least
And it's fun describing the tendrils moving about and trying to notice things. Just... I had a hard time finding out how to make her wear an earring without ears, as silly as that may sound
So, Ascetic - I'd say the "feeling" of the Spec is
exactly what I had in mind for her coming into the game, so I'm pretty happy with that. Crunch-wise, I'm not sure I'm quite playing to its advantages - first game and all. But being able to get 1 proficiency die for most rolls with Intense Focus then recover all strain after a scene/ an encounter with Iron Soul was
very good, and the free pips in all Force Checks with Empty Soul are also very powerful! A flip side to that is that you actually want Power Checks instead of Commit powers, at least while you've got FR 1, so that means taking Enhance early is probably a bad idea (even though Enhance feels so much like Kiho! XD )
One thing that frustrated me a bit during character creation is the complete lack of Combat Skills in the spec - I had hoped for Brawl or maybe Melee as Spec skills. I think it's actually meant as a more "mystical" spec than a combat one, although it's a bit more physical than other Consulars, and it seems to be *crazy* for move builds... but as I wanted to actually go for a 'social' monk, the lack of battle skills actually helped me focus a bit more on that side, so that ended up being a good thing!
As she's probably splitting into Niman Disciple, I think I'll get her at least a bit more combat-ready for next game (focusing on defence more than attack...) We'll see how that goes!
As for the system... well, as I said above, I'm still learning, and I have a hard time figuring out what "yes and", "no and", "yes but", "no but" work like, but it's been really fun! To be honest, I was rather meh about FFG dice and their systems before this game. I can honestly say I'm convinced that it works and is really fun now. Although I still don't like the idea of buying special dice to play!