[D2, LA] A Search for Materials

Daredevils are known to venture into the ruined portions of the lower city in search of scrap or rare finds though not all make the return trip.
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FX-12
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[D2, LA] A Search for Materials

Post by FX-12 » Sat May 08, 2021 4:44 pm

FX-12's servos were running quietly, but the occasional displacement of gravel still announced its presence for the clever and prepared. It waited, crouching, for its fellow sapients to arrive.

[D2, LA] Stealth/Agility as lead-in to scavenge op. Normal difficulty, I guess?: 2eP+2eA+2eD 0 successes, 3 advantage
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Last edited by FX-12 on Sat May 08, 2021 5:42 pm, edited 1 time in total.
Medtech Industries Medical Assistant Droid | Reinforced Chassis | Walking Emergency Medpac | Unrestrained | Surgeon

If it is given to me to save a life, all thanks. But it may also be within my power to take a life.

Has: Built-in Blaster Rifle, Vibro-Knife, Detachable Arm/Truncheon, Stimpacks, Restraints, Commlink, Reinforced Chassis

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The SCaT Droid
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Re: [D2, LA] A Search for Materials

Post by The SCaT Droid » Sat May 08, 2021 5:29 pm

One of said sapaients comes from the city borders, looking less rusty for sure. Maybe it's because it wasn't cooped up in a giant dustbin these freedom fighters call a base.

Rolling perception I guess, D2 Late Afternoon, perception/cunning, 1 setback from lighting, -1 setback from infrabinoculars: 2eP+1eA 1 success, 2 advantage
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Has: various tools, cargo clothing w/ armor plates, hidden stuff
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J-Richo Toboga
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Re: [D2, LA] A Search for Materials

Post by J-Richo Toboga » Sat May 08, 2021 7:50 pm

Another day, another expedition. Richo was very curious to explore this place further after the previous day's oddities but this time he had far more difficulty moving around and out of sight.

At the very least he found an obaservation spot where he could snipe troublemakers

Ruin stealth, no setback, normal: 4eA+2eD 2 failures, 4 advantage
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Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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The SCaT Droid
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Re: [D2, LA] A Search for Materials

Post by The SCaT Droid » Sat May 08, 2021 7:58 pm

(Stealth roll also, just in case)

D2 Late Afternoon, stealth/agility ,setback from lighting, -1 setback from infrabinoculars: 3eA+2eD 1 success, 1 threat
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B1 Battle Droid Chassis [ Bulky back unit [ *Not a Class IV*? [Mechanic
Clone Wars Veteran, Lucky?

Has: various tools, cargo clothing w/ armor plates, hidden stuff
Defense 1 from Armor

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J-Richo Toboga
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Re: [D2, LA] A Search for Materials

Post by J-Richo Toboga » Sat May 08, 2021 10:56 pm

The mandalorian kept watch on the ruins in case the gonks would come around again while the search was on going. This place had known the clone wars and while he suspected the clones where long gone...he was'nt so sure for the droids.

These buggers could prove resilient...he knew that first hand

''How is it going down there?'' he asked the droids over the comms
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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FX-12
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Re: [D2, LA] A Search for Materials

Post by FX-12 » Sat May 08, 2021 11:38 pm

[D2, LA] Perception/Cunning to search ruins 1 setback, darkness. average difficulty for now?: 1eP+2eD+1eS 1 failure, 1 threat
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FX-12's ability to function was severely hampered by the fact that it didn't have the programming to really understand what it was looking for. But it booped back over the coms in the negative to keep J-Richo up to date.

This unit has seen little to assist the biological sapients thus far, --TOBOGA--. This unit has not been shot yet. This unit is pleased with the situation so far.
Medtech Industries Medical Assistant Droid | Reinforced Chassis | Walking Emergency Medpac | Unrestrained | Surgeon

If it is given to me to save a life, all thanks. But it may also be within my power to take a life.

Has: Built-in Blaster Rifle, Vibro-Knife, Detachable Arm/Truncheon, Stimpacks, Restraints, Commlink, Reinforced Chassis

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BXE-322
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Re: [D2, LA] A Search for Materials

Post by BXE-322 » Sun May 09, 2021 8:55 pm

From afar, another droid was looking around. Not really searching for anthing concrete as now, but rather exploring the surroundings of its 'base of operations' in a ruined building in the nearby.

The commando droid was careful though since, organic creatures that called themselves gonks, patrolled these regions.
Bixe|BX-commando Droid|Repurposed|Clone War veteran|Former CIS


Description|Equipment

'' Roger, roger ''

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Flession
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Re: [D2, LA] A Search for Materials

Post by Flession » Sun May 09, 2021 10:18 pm

((Everyone who has not already done so, roll me a stealth check if you wish to be sneaky during this.))
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi

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Flession
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Re: [D2, LA] A Search for Materials

Post by Flession » Sun May 09, 2021 10:28 pm

While the lot of you are moving about the area. You once again do not take into account the potential dangers found within. And, with a few moments the sounds of another patrol in the area begin to make itself known.

Fortunately, the Scat droid manages to find a small place to hide as they approach. The others are not fortunate.

((Anyone with advantages may spend them to escape this thread.))
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi

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BXE-322
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Re: [D2, LA] A Search for Materials

Post by BXE-322 » Sun May 09, 2021 10:44 pm

Knowing about patrols, the commando droid again executed its combat protocols and went into standby mode...


**************************************************
[OOC-Rolls]

Sneaky droid is sneaky!

D2 Sneaky! Setback,: 1eP+3eA+1eS+2eD 6 successes, 3 threat
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Homeground boost!

D2 Boost! To sneaky droid: 1eB 0 successes, 2 advantage
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Total: 6 successes, 1 threat
Bixe|BX-commando Droid|Repurposed|Clone War veteran|Former CIS


Description|Equipment

'' Roger, roger ''

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The SCaT Droid
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Re: [D2, LA] A Search for Materials

Post by The SCaT Droid » Mon May 10, 2021 1:07 am

SCaT does not have a long range weapon. So it will proceed to sneak around to a proper position. Slow and steady to position it goes. (Do I need to roll stealth again?)

D2 LA: initiative cool and vigilance same pool: 1eA+1eP 0 successes, 3 advantage
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(PS infrabinoculars negate setback die)
Last edited by The SCaT Droid on Mon May 10, 2021 2:16 am, edited 1 time in total.
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Clone Wars Veteran, Lucky?

Has: various tools, cargo clothing w/ armor plates, hidden stuff
Defense 1 from Armor

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FX-12
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Re: [D2, LA] A Search for Materials

Post by FX-12 » Mon May 10, 2021 1:25 am

[D2, LA] Vigilance/Willpower for initiative, 1 setback for environment: 1eP+1eS 1 success
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FX-12's lack of true quiet did not mean it was entirely without resources. Its sensors were picking up a disturbance in the area.

It crouched, and the chest-panel began to open, the barrel of the blaster rifle just peeking through...
Medtech Industries Medical Assistant Droid | Reinforced Chassis | Walking Emergency Medpac | Unrestrained | Surgeon

If it is given to me to save a life, all thanks. But it may also be within my power to take a life.

Has: Built-in Blaster Rifle, Vibro-Knife, Detachable Arm/Truncheon, Stimpacks, Restraints, Commlink, Reinforced Chassis

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BXE-322
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Re: [D2, LA] A Search for Materials

Post by BXE-322 » Mon May 10, 2021 1:45 am

[OOC-Rolls]

ini

D2 Vigilance, Setback: 1eA+1eS 1 failure, 1 advantage
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Bixe|BX-commando Droid|Repurposed|Clone War veteran|Former CIS


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'' Roger, roger ''

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J-Richo Toboga
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Re: [D2, LA] A Search for Materials

Post by J-Richo Toboga » Mon May 10, 2021 2:11 am

Vigilance check, no setback: 1eA 2 successes
Image
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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Flession
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Re: [D2, LA] A Search for Materials

Post by Flession » Mon May 10, 2021 8:16 am

The Gonks finally arrived, and, yet again, you are left in a position where nothing much else can be done. You had barely a moment to prepare for anything that was about to happen when they happened across you. Another 5 Gonks, in their usual armor and gear, prepare to strike upon the intruders. Without saying much, they quickly pull out their rifles at the site of you all and begin to make haste to prepare to assault you.

Doom Patrol! [D2, LA] A Search for Materials: 1eA 1 success, 1 advantage
Image

Initative:
PC: 2 successes
NPC: 1 success, 1 advantage
PC: 1 success
PC: 0 success, 3 advantage
PC: 1 failure, 1 advantage

PC's Turn

Enemy is currently Long away from you.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi

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J-Richo Toboga
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Re: [D2, LA] A Search for Materials

Post by J-Richo Toboga » Mon May 10, 2021 10:03 am

''Contact'' the warrior indicated ''Five gonks preparing to attack...I am opening fire''


Attack the gonks, single shot, aim, no setback for darkness, long range: 2eA+2eP+3eD+1eB 1 success, 1 advantage, 1 Triumph
ImageImageImageImageImageImageImageImage
----
one maneuvre to aim

Blast activated
11 damage to primary, 5 damage to other targets
Triumph to...upgrade the next player's roll
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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Flession
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Re: [D2, LA] A Search for Materials

Post by Flession » Mon May 10, 2021 11:26 am

4 of the 5 immediately drop dead from the explosion. The lone survivor, seeing what has happened, immediately reaches into his satchel and pulls out a smaller sized gun.

Aiming it towards the sky, he fires and a red beam shoots out from it, brightening the area you are in in a red glaze.

((Darkness setback has been temporarily removed.

PC's turn))
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi

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The SCaT Droid
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Re: [D2, LA] A Search for Materials

Post by The SCaT Droid » Mon May 10, 2021 11:48 am

SCaT advances to medium range
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Has: various tools, cargo clothing w/ armor plates, hidden stuff
Defense 1 from Armor

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FX-12
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Re: [D2, LA] A Search for Materials

Post by FX-12 » Mon May 10, 2021 2:48 pm

FX-12's chest panel slid fully open, and its custom blaster rifle gantry extended its precious cargo toward the gonk. The tube glistened in the light of the flare.

This unit regrets your aggression, it beeped before blasting the disoriented gonk to inky unconsciousness.



[D2, LA] Ranged (heavy)/Agility (2/4) at Long range (3). Manuever for True Aim (Upgrade+boost) Triumph from Toboga(Upgrade): 4eP+3eD+1eB 6 successes, 3 threat, 1 Triumph
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9 damage---spending Triumph to activate stun setting.
Medtech Industries Medical Assistant Droid | Reinforced Chassis | Walking Emergency Medpac | Unrestrained | Surgeon

If it is given to me to save a life, all thanks. But it may also be within my power to take a life.

Has: Built-in Blaster Rifle, Vibro-Knife, Detachable Arm/Truncheon, Stimpacks, Restraints, Commlink, Reinforced Chassis

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Flession
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Re: [D2, LA] A Search for Materials

Post by Flession » Mon May 10, 2021 7:53 pm

The last Gonk falls on the ground, unconscious, and, as quickly as it began, it ended. There is still the matter of the bright red signal in there air, but for now, you seem to be okay. No sounds coming from anywhere. No signs of attack heading your way.

Just a single flare in the air.

((Combat Over))
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi

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