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D4 EM: Droid facial hair

Posted: Sat May 15, 2021 8:49 pm
by The SCaT Droid
It took SCaT a while to figure out how to implement it, but finally he(?) thought it out. He would weld on a small handle just a couple of inches below the ocular ports. Then perforations were made into it where a small amount of dirt would be placed, and small tank that would introduce water to it at a fixed interval. (Do I need to roll a mechanics check?)

Re: D4 EM: Droid facial hair

Posted: Sat May 15, 2021 10:45 pm
by FX-12
The clickety-clack of a multi-limbed medical droid approaching echoed down the hallway. There was a pause, then a series of quick beeps.

SCaT, is it permissible for this unit to converse with you?

FX-12 was standing in the doorway, the bullet-hole from the gonks still prominent in its chassis.

Re: D4 EM: Droid facial hair

Posted: Sat May 15, 2021 10:47 pm
by The SCaT Droid
"Ah yes, come in, I see you're still recovering from the gonks? I could patch you up if you need it."

Re: D4 EM: Droid facial hair

Posted: Sat May 15, 2021 11:40 pm
by FX-12
FX booped merrily at that.

This unit was shot and has not received repairs. This unit gratefully accepts your offer. It is most generous.


[FX-12 has 4 wounds at the moment.]

Re: D4 EM: Droid facial hair

Posted: Sat May 15, 2021 11:56 pm
by The SCaT Droid
(Away from book, could someone tell me difficulty for healing checks? Going to roll positive dice for now)

D4 EM: Mechanics/intelligence healing FX-12, no difficultly in this roll. Will roll later once I confer with book or gm: 2eP+1eA 1 success, 5 advantage
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D4 EM: second chances reroll proficiency and ability dice that show 2 advantage each: 1eA+1eP 2 successes, 1 advantage
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Total positive is 3 success 2 advantages

D4 EM: Mechanics/intelligence healing negative dice rolling, 1 difficulty: 1eD 0 successes, 1 threat
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Final result 3 success, 1 advantage. Heal 3 wounds 1 strain