[Day 5 - Early Evening] The Hutt Job
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
Following her out in a rush the Wookie yells down to the men by the elevator, having stood over their freshly killed former comrades. Yelling down to them in the Wookie tongue he tells them to shoot Tyllia, and they raise their blasters.
As the two other enforcers inside the room rush out passing the Wookie in their path they begin to box Tyllia in..
...and then the elevator dings.
As the two other enforcers inside the room rush out passing the Wookie in their path they begin to box Tyllia in..
...and then the elevator dings.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
Turn Order:
NPC
NPC
PC <-
PC
NPC
NPC
NPC
PC
Wookie has Adversary 1.
Adversaries have soak 5 for purposes of dealing criticals.
Tyllia suffered 8 wounds before Soak.
Everyone is short from one another at current.
NPC
NPC
PC <-
PC
NPC
NPC
NPC
PC
Wookie has Adversary 1.
Adversaries have soak 5 for purposes of dealing criticals.
Tyllia suffered 8 wounds before Soak.
Everyone is short from one another at current.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Soleene Stryss
- Posts: 610
- Joined: Wed Apr 21, 2021 12:51 am
Re: [Day 5 - Early Evening] The Hutt Job
Soleene was the first one to step out of the elevator it seemed. Perhaps the first thing she caught was the smell of blaster fire, the second was likely the bodies on the ground. What happened here, exactly?
She merely saw a few enforcers standing in front of her pointing their blasters at Tyllia and that's pretty much all she needed to know in this story.
"Don't mind me cutting into this dance." She said as she gave the truncheon a casual spin before laying in across their faces. There was someone else to worry about now.
Day 5, Early Evening, Round 2: Slap with the Truncheon: 2eP+1eA+1eD 2 successes, 1 threat
Day 5, Early Evening, Round 2: Slap with the Truncheon (and another): 1eD 0 successes, 1 threat
Net result: 2 successes and 2 threats!
7 damage dealty! Also, Soleene is Fearsome 1!
She merely saw a few enforcers standing in front of her pointing their blasters at Tyllia and that's pretty much all she needed to know in this story.
"Don't mind me cutting into this dance." She said as she gave the truncheon a casual spin before laying in across their faces. There was someone else to worry about now.
Day 5, Early Evening, Round 2: Slap with the Truncheon: 2eP+1eA+1eD 2 successes, 1 threat
Day 5, Early Evening, Round 2: Slap with the Truncheon (and another): 1eD 0 successes, 1 threat
Net result: 2 successes and 2 threats!
7 damage dealty! Also, Soleene is Fearsome 1!
Mandalorian • Wanderer • Peacekeeper • Rabble-Rouser • Always Ready For A Fight
Description | Art by Joanne Kwan
Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link
Description | Art by Joanne Kwan
Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
Smashing one of their faces the enforcer dips with the blow, looking back up to see the armor which has inspired fear in so many he resolved himself, they still had the numbers.
Enforcer: Fear Check, Fearsome 1: 2eA+1eD 3 successes
Enforcer: Fear Check, Fearsome 1: 2eA+1eD 3 successes
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: [Day 5 - Early Evening] The Hutt Job
Deonis was one step behind Soleene as she moved to engage one guard he whipped his sword around with an ease and almost grace that belied its heft and impact landing a solid blow on his target.
---------------------------------
D5 the Hutt job attacking the goons: 1eP+4eA+2eD 2 successes, 3 advantage
So 10 damage with pierce 2
use one advantage to crit
Use one advantage to boost next pc
Use one to regain strain
Crit:D5 the Hutt job attacking the goon crit vicious adds +20: 1d100+20 99
Crippled: Crippled: One limb is impaired until healed/replaced. +1 diff to all checks using that limb.
Soak 7
Wounds 0/17
Strain 4/15
Defense Melee 2 Ranged 1
If targeted by an attack will flip destiny to use Baleful Gaze and upgrade the attack twice
---------------------------------
D5 the Hutt job attacking the goons: 1eP+4eA+2eD 2 successes, 3 advantage
So 10 damage with pierce 2
use one advantage to crit
Use one advantage to boost next pc
Use one to regain strain
Crit:D5 the Hutt job attacking the goon crit vicious adds +20: 1d100+20 99
Crippled: Crippled: One limb is impaired until healed/replaced. +1 diff to all checks using that limb.
Soak 7
Wounds 0/17
Strain 4/15
Defense Melee 2 Ranged 1
If targeted by an attack will flip destiny to use Baleful Gaze and upgrade the attack twice
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
The Wookie yells to the others at their side and then steps forward, blocking up the hallway behind Tyllia. With the little space in the hallway there is no room to get passed the Wookie without taking them down, something that seems to be exactly what they're preparing for as they bare their claws.
Meanwhile, the one attacked by Deonis screams in agony as the blade cuts deeply into his arm. Dropping his blaster in the process from the major wound they now suffered. Gripping their arm as blood pours from it they retreat down the hallway away from the group yelling in Huttesse, "Not enough for this," he shouts. While the other is quick to drop their rifle, and pull a blade from their belt and lunges in for a stab against Soleene but the woman is far too trained for that- quickly bashing the enforcers hand down and out of the way.
Enforcer: Melee vs Soleene: 2eP+2eD+2eD 2 failures, 2 threat
Enforcer: Melee vs Soleene, Replacing last 2 rolled Difficulty as they were erroneous.: 2eA 1 success, 2 advantage
Failure, no advantage or threat.
Meanwhile, the one attacked by Deonis screams in agony as the blade cuts deeply into his arm. Dropping his blaster in the process from the major wound they now suffered. Gripping their arm as blood pours from it they retreat down the hallway away from the group yelling in Huttesse, "Not enough for this," he shouts. While the other is quick to drop their rifle, and pull a blade from their belt and lunges in for a stab against Soleene but the woman is far too trained for that- quickly bashing the enforcers hand down and out of the way.
Enforcer: Melee vs Soleene: 2eP+2eD+2eD 2 failures, 2 threat
Enforcer: Melee vs Soleene, Replacing last 2 rolled Difficulty as they were erroneous.: 2eA 1 success, 2 advantage
Failure, no advantage or threat.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
Turn Order:
NPC
NPC
PC
PC
NPC
NPC
NPC
PC <-
Wookie has Adversary 1.
Adversaries have soak 5 for purposes of dealing criticals.
Tyllia suffered 8 wounds before Soak.
One Enforcer engaged with Soleene, Wookie at Short from All and in the Hallway blocking passage beyond him.
One Enforcer running away down the hall, Medium, retreating.
One PC turn left in this Round for Tyllia.
For ease/speed, the top of the round NPC turns (the first two) will be used by the two enforcers behind the Wookie to go into the room and start helping their boss off-screen. For the purposes of combat they can be ignored.
So, after Tyllia, two PC''s may take their moves before I have to decide what the Wookie does.
NPC
NPC
PC
PC
NPC
NPC
NPC
PC <-
Wookie has Adversary 1.
Adversaries have soak 5 for purposes of dealing criticals.
Tyllia suffered 8 wounds before Soak.
One Enforcer engaged with Soleene, Wookie at Short from All and in the Hallway blocking passage beyond him.
One Enforcer running away down the hall, Medium, retreating.
One PC turn left in this Round for Tyllia.
For ease/speed, the top of the round NPC turns (the first two) will be used by the two enforcers behind the Wookie to go into the room and start helping their boss off-screen. For the purposes of combat they can be ignored.
So, after Tyllia, two PC''s may take their moves before I have to decide what the Wookie does.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Tyllia Demici
- Posts: 623
- Joined: Tue Apr 20, 2021 7:05 pm
Re: [Day 5 - Early Evening] The Hutt Job
It was twice in one day now that she decided to take out the weapon that she maybe shouldn't. With the Rathar it had been simpler; those creatures could not flee and then tell others about what they had seen. Here it was more difficult. But then again; the one they were here to take was unconscious, one of the goons had their back turned to them in flight, and the others would hopefully be dead soon. Besides, they were criminals... would they *really* go up to the Empire to tell them anything? There was the mandalorian to consider too of course; another one; to consider, but... a training stick just wouldn't cut it here.
So she took out her red-hued lightsaber, ignited it, and rushed the Wookie.
A terrible idea probably. Especially since she missed.
Wookie attack with saber: 1eP+3eA+1eC+1eD 0 successes, 2 advantage
Forgotten Boost From Deonis: 1eB 0 successes, 1 advantage
[1 maneuver to interact with gear, 2 strain for 2nd maneuver, action to attack, 2 advantage to give the wookie an additional setback on his next action, 1 advantage to heal strain]
Wounds: 5/14
Strain: 4/13
Soak 3 (5 against strain damage)
Defense: 1/1
So she took out her red-hued lightsaber, ignited it, and rushed the Wookie.
A terrible idea probably. Especially since she missed.
Wookie attack with saber: 1eP+3eA+1eC+1eD 0 successes, 2 advantage
Forgotten Boost From Deonis: 1eB 0 successes, 1 advantage
[1 maneuver to interact with gear, 2 strain for 2nd maneuver, action to attack, 2 advantage to give the wookie an additional setback on his next action, 1 advantage to heal strain]
Wounds: 5/14
Strain: 4/13
Soak 3 (5 against strain damage)
Defense: 1/1
Human | Totally Harmless | Probably | Quite ordinary | Probably
Gear: Armoured Clothing, Concealing Robes, Lightsaber, Stick, Palm Stunner, Backpack, Utility Belt, Stimpacks, Lockpicking tools, assorted other things.
"We only pursue Truth until we find the Lie closest to our heart."
Theme
Gear: Armoured Clothing, Concealing Robes, Lightsaber, Stick, Palm Stunner, Backpack, Utility Belt, Stimpacks, Lockpicking tools, assorted other things.
"We only pursue Truth until we find the Lie closest to our heart."
Theme
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: [Day 5 - Early Evening] The Hutt Job
Deonis sighed a little but rushed to Tyllia's side whirling his great sword with precision as he went sparks flying from where the blade struck the walls.
These flourishes ended in a powerful strike the blade sinking deeply into wookie flesh "should be more careful." He barked out whether meant for Tyllia the woolie or both was unclear.
--------------
D5 the Hutt job attacking wookie upgrade: 1eP+4eA+1eC+1eD 4 successes, 1 advantage
12 damage with pierce 2 spend adv to crit
D5 the Hutt job wookie crit vicious 2 adds 20: 1d100+20 109
Horrific Injury: -1 penalty to random characteristic until injury is healed
D5 the Hutt job wookie horrific injury: 1d10 3 Brawn
These flourishes ended in a powerful strike the blade sinking deeply into wookie flesh "should be more careful." He barked out whether meant for Tyllia the woolie or both was unclear.
--------------
D5 the Hutt job attacking wookie upgrade: 1eP+4eA+1eC+1eD 4 successes, 1 advantage
12 damage with pierce 2 spend adv to crit
D5 the Hutt job wookie crit vicious 2 adds 20: 1d100+20 109
Horrific Injury: -1 penalty to random characteristic until injury is healed
D5 the Hutt job wookie horrific injury: 1d10 3 Brawn
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
- Soleene Stryss
- Posts: 610
- Joined: Wed Apr 21, 2021 12:51 am
Re: [Day 5 - Early Evening] The Hutt Job
While Deonis and Tyllia were dealing with the wookie, Soleene continued to put the hurt on the mook in front of the elevator. She could probably use some upgrades but at least she knew where to put the potential credits to good use.
Day 5, Early Evening, Round 3: Slap with the Truncheon: 2eP+1eA+2eD 3 successes, 1 advantage
8 damage dealt!
Using the advantage to pass a Boost die over, if possible!
Also, using 1 strain for Defensive Stance.
Wound Threshold: 0/17
Strain Threshold: 1/13
Defense: 1 (vs Melee) for this round!
Soak: 5
Day 5, Early Evening, Round 3: Slap with the Truncheon: 2eP+1eA+2eD 3 successes, 1 advantage
8 damage dealt!
Using the advantage to pass a Boost die over, if possible!
Also, using 1 strain for Defensive Stance.
Wound Threshold: 0/17
Strain Threshold: 1/13
Defense: 1 (vs Melee) for this round!
Soak: 5
Mandalorian • Wanderer • Peacekeeper • Rabble-Rouser • Always Ready For A Fight
Description | Art by Joanne Kwan
Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link
Description | Art by Joanne Kwan
Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
With Deonis and Tyllia racing toward him the Wookie gave a mighty bellow, hefting his axe in preparation with what could only be the most menacing of grins. Tyllia's red blade coming out was a surprise- and instantly reminded him of a history he'd long forgotten, dodging to the side with unexpected grace for such a large being. However, this gave Deonis the opportunity and allowed the blade to sink deep into his flesh, rending skin so that the hair noticeably parted. With a raging roar of pain the Wookie glared daggers at Deonis but knew better than to allow the blade it's chance- and swung with a might heft at Tyllia. However the pain of the blade yet jammed into his side weakened him more than he'd prepared for and he stumbled his blow, the vibro-axe hefting cleanly through the wall just before Tyllia's nose.
Meanwhile, in a heated and pitched battle Soleene's truncheon cracks against the enforcers arm as he uses it to get in for another jab of the blade- but it likely only scratched against her armor. In the small space they both frequently get jostled about by the weapons on the ground and the tight hallways walls.
Beyond the Wookie Deonis and Tyllia can briefly make out the shuffling of movement..
Wookie vs Tyllia: Melee, Wookie Rage, Vibro-Axe: 4eP+2eD+1eS 0 successes, 1 advantage
Enforcer vs Soleene, Defensive Stance, Melee, "It's a Knife! NO!": 2eP+2eA+2eD+1eS 1 success, 1 advantage
Enforcer vs Soleene, Boost from Previous: 1eB 0 successes, 1 advantage
[::]
Wookie:
Maneuver to pull Vibro-axe.
Action to attack, boost to next.
Enforcer:
Action to Attack, deals 6 damage before soak, and grants Soleene a Setback on her next roll.
Meanwhile, in a heated and pitched battle Soleene's truncheon cracks against the enforcers arm as he uses it to get in for another jab of the blade- but it likely only scratched against her armor. In the small space they both frequently get jostled about by the weapons on the ground and the tight hallways walls.
Beyond the Wookie Deonis and Tyllia can briefly make out the shuffling of movement..
Wookie vs Tyllia: Melee, Wookie Rage, Vibro-Axe: 4eP+2eD+1eS 0 successes, 1 advantage
Enforcer vs Soleene, Defensive Stance, Melee, "It's a Knife! NO!": 2eP+2eA+2eD+1eS 1 success, 1 advantage
Enforcer vs Soleene, Boost from Previous: 1eB 0 successes, 1 advantage
[::]
Wookie:
Maneuver to pull Vibro-axe.
Action to attack, boost to next.
Enforcer:
Action to Attack, deals 6 damage before soak, and grants Soleene a Setback on her next roll.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
Turn Order:
NPC
NPC
PC
PC
NPC
NPC
NPC [Ran away]
PC <-
Back down to Tyllia again.
Same as before, the NPC's inside will take up the first two initiative slots to act within the room unless they're disturbed.
Wookie has Adversary 1, and all Adversaries have soak 5 for purposes of dealing crits.
Soleene has a Setback to her next check.
One enforcer is engaged with Soleene at the elevator, short from Tyllia and Deonis.
Wookie is engaged with Tyllia and Deonis, short from Soleene.
After Tyllia we're back up to the top of the round.
NPC
NPC
PC
PC
NPC
NPC
NPC [Ran away]
PC <-
Back down to Tyllia again.
Same as before, the NPC's inside will take up the first two initiative slots to act within the room unless they're disturbed.
Wookie has Adversary 1, and all Adversaries have soak 5 for purposes of dealing crits.
Soleene has a Setback to her next check.
One enforcer is engaged with Soleene at the elevator, short from Tyllia and Deonis.
Wookie is engaged with Tyllia and Deonis, short from Soleene.
After Tyllia we're back up to the top of the round.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Tyllia Demici
- Posts: 623
- Joined: Tue Apr 20, 2021 7:05 pm
Re: [Day 5 - Early Evening] The Hutt Job
"Shut up, I know!" She yelled in frustration, spun around, and then delivered a mighty slash across the Wookie's fur; causing him so much pain he wouldn't be able to focus on anything more than basic movements.
"Make sure he doesn't go anywhere, I'm checking on the target!"
And then she back up, rushing toward the room where she had left the Gand unconscious. Those other guards better not be trying anything to deny them their prize.
Lightsabering the wookie, Boost from Soleene: 1eP+3eA+1eB+1eD+1eC 1 success, 3 advantage
Crit +30 Vicious +10 from existing crit: 1d100+40 125 - Knocked Senseless: The target is staggered for the remainder of the encounter (Can't take actions!)
[action to attack, maneuver to move toward the room, 2 strain for 2nd maneuver to move into the room]
[8 wounds inflicted (Breach), 1 advantage generated by Curved Hilt for 4 total, 2 advantage used to crit, 1 advantage to give a boost to next allied character, 1 advantage to heal 1 strain]
Wounds: 5/14
Strain: 5/13
Soak 3 (5 against strain damage)
Defense: 1/1
"Make sure he doesn't go anywhere, I'm checking on the target!"
And then she back up, rushing toward the room where she had left the Gand unconscious. Those other guards better not be trying anything to deny them their prize.
Lightsabering the wookie, Boost from Soleene: 1eP+3eA+1eB+1eD+1eC 1 success, 3 advantage
Crit +30 Vicious +10 from existing crit: 1d100+40 125 - Knocked Senseless: The target is staggered for the remainder of the encounter (Can't take actions!)
[action to attack, maneuver to move toward the room, 2 strain for 2nd maneuver to move into the room]
[8 wounds inflicted (Breach), 1 advantage generated by Curved Hilt for 4 total, 2 advantage used to crit, 1 advantage to give a boost to next allied character, 1 advantage to heal 1 strain]
Wounds: 5/14
Strain: 5/13
Soak 3 (5 against strain damage)
Defense: 1/1
Last edited by Tyllia Demici on Thu May 27, 2021 12:39 am, edited 1 time in total.
Human | Totally Harmless | Probably | Quite ordinary | Probably
Gear: Armoured Clothing, Concealing Robes, Lightsaber, Stick, Palm Stunner, Backpack, Utility Belt, Stimpacks, Lockpicking tools, assorted other things.
"We only pursue Truth until we find the Lie closest to our heart."
Theme
Gear: Armoured Clothing, Concealing Robes, Lightsaber, Stick, Palm Stunner, Backpack, Utility Belt, Stimpacks, Lockpicking tools, assorted other things.
"We only pursue Truth until we find the Lie closest to our heart."
Theme
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
As the Wookie falls Tyllia runs passed and witness' the scene inside...
But, she wouldn't have anymore time to communicate that to her friends, and they'd have to act without that information.
But, she wouldn't have anymore time to communicate that to her friends, and they'd have to act without that information.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: [Day 5 - Early Evening] The Hutt Job
Deonis trusts Soleene to take the last enforcer here and instead rushes to back up Tyllia sword drawn as he comes to rest in front of the doorway.
-----------------------
Manuver to the entrance to the room where Tyllia went. Saving action to see what I see.
Soak 7
Wounds 0/17
Strain 4/15
Defense Melee 2 Ranged 1
If targeted by an attack will flip destiny to use Baleful Gaze and upgrade the attack twice
-----------------------
Manuver to the entrance to the room where Tyllia went. Saving action to see what I see.
Soak 7
Wounds 0/17
Strain 4/15
Defense Melee 2 Ranged 1
If targeted by an attack will flip destiny to use Baleful Gaze and upgrade the attack twice
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
Inside the door immediately there was one of the enforcers, blocking most of the sight and with his blade drawn.
[Perception vs Hard to see more than that in the surprise.]
[Effectively engaged.]
[Perception vs Hard to see more than that in the surprise.]
[Effectively engaged.]
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: [Day 5 - Early Evening] The Hutt Job
((Alternatively could I make a check to grab the enforcer and pull him from the doorway and slam him against the wall behind me?))
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
- Meiyokashi
- Posts: 2115
- Joined: Mon Jan 04, 2021 1:05 am
Re: [Day 5 - Early Evening] The Hutt Job
[Athletics vs 4eD!]
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains
- Soleene Stryss
- Posts: 610
- Joined: Wed Apr 21, 2021 12:51 am
Re: [Day 5 - Early Evening] The Hutt Job
Soleene would offer a grunt after the hit and then glanced to see where her partners were running off to. She sighed and shook her head. "Really? You got nowhere else to be?"
After the wisecrack, she continued the beatings until the situation changed. She hit nothing but air this time around.
Day 5, Early Evening, Round 4: Slap with the Truncheon with setback: 2eP+1eA+2eD+1eS 2 failures, 1 advantage
1 Strain used for Defensive Stance, which upgrades the melee attack against her!
Wound Threshold: 1/17
Strain Threshold: 2/13
Defense: 0
Soak: 5
After the wisecrack, she continued the beatings until the situation changed. She hit nothing but air this time around.
Day 5, Early Evening, Round 4: Slap with the Truncheon with setback: 2eP+1eA+2eD+1eS 2 failures, 1 advantage
1 Strain used for Defensive Stance, which upgrades the melee attack against her!
Wound Threshold: 1/17
Strain Threshold: 2/13
Defense: 0
Soak: 5
Mandalorian • Wanderer • Peacekeeper • Rabble-Rouser • Always Ready For A Fight
Description | Art by Joanne Kwan
Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link
Description | Art by Joanne Kwan
Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: [Day 5 - Early Evening] The Hutt Job
Deonis strains even his force enhanced strength isn't enough to completely overwhelm the burly enforcer. But the too fight shove and jostle eachother to some vaugely beneficial outcome.
----------------------
Flip destiny take 2 strain convert light pips to advantage
So 2 fail 3 advantage to move him out of the way but it being a messy jumble
----------------------
D7 Hutt job I swear I lift bro Athletics daunting: 5eA+1eF+4eD 2 failures, 1 advantage, 2 Light Side
Flip destiny take 2 strain convert light pips to advantage
So 2 fail 3 advantage to move him out of the way but it being a messy jumble
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile