Holding the Line [D7, EM] [Event] (TBFTCH)
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
As you seem more equipped to do it and you know more about the situation than they do (not to mention, they won't really lose anyone they care about should something happen to you all), they ask that if you wish to go help hold off the big guy with the gun for a few minutes while they start to sweep up the area. To assist your efforts, you are granted 5 stormtroopers to aid you in your task, while the rest deal with the swarming forces.
Stormtroops will be minions with base stats. There are 20 total to assist you. You are to hold off the until assistance arrives. Some may trickle in to help you, but don't rely on it. Just try to hold off the Gonk leader and his mooks and Major for 5 rounds.
~~
Imp Init: 2eP+1eA 4 successes, 2 advantage
Init: 3eA 3 successes
Init: 3#3eP 2 successes, 3 advantage 3 successes, 2 advantage 4 successes, 1 Triumph
Init: 2eP 1 success, 2 advantage
Stormtroops will be minions with base stats. There are 20 total to assist you. You are to hold off the until assistance arrives. Some may trickle in to help you, but don't rely on it. Just try to hold off the Gonk leader and his mooks and Major for 5 rounds.
~~
Imp Init: 2eP+1eA 4 successes, 2 advantage
Init: 3eA 3 successes
Init: 3#3eP 2 successes, 3 advantage 3 successes, 2 advantage 4 successes, 1 Triumph
Init: 2eP 1 success, 2 advantage
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Round 1
PC: 4 successes, 2 advantage
NPC: 4 successes, 1 Triumph
NPC: 3 successes
NPC: 3 successes, 2 advantage
NPC: 2 successes, 3 advantage
PC: 2 successes, 2 advantage
PC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 0 successes, 1 advantage
All Gonks and Oshazich are extreme range. Storm Troopers are Close to you.
PC'S GO!
PC: 4 successes, 2 advantage
NPC: 4 successes, 1 Triumph
NPC: 3 successes
NPC: 3 successes, 2 advantage
NPC: 2 successes, 3 advantage
PC: 2 successes, 2 advantage
PC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 0 successes, 1 advantage
All Gonks and Oshazich are extreme range. Storm Troopers are Close to you.
PC'S GO!
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
(( Feel free to Ghost Nara, she'll focus Mooks then majors then the boss, ideally from long range with her 2eP+2eA+2eB 12 damage pierce 1 nightstinger))
Chiss | Traveller | Bounty Hunter| Loves a good fight....or a bad one | Transcending socially awkward
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
The Stormtroopers begin to make their movement over to the field of combat, waving you all on as they get closer to them so they can get into range. Meanwhile, the Gonk Mooks begin to charge up ahead to greet the others in battle. The Gonk Mooks stay where they are, staring deeply at the Stormtroopers. There's a strange feel about them, not really sure what to do here. There's a clear sense of hesitancy in their actions, but they pull out their rifles and prepare to attack in the next round. They prepare behind some rubble and prepare for their arrival.
The Gonk Major, however, does not share this same sense of hesitancy and quickly reaches behind his back and pulls out a rifle and quickly fires. It goes completely wide, though. He spends the remainder of his time to brace for the coming storm shitstorm of barrages.
~~
Gonk Mooks #1-3 all hide behind cover, gaining 1 setback to attack them.
Stormtroopers move to Long range from the enemies.
Gonk Major fires and misses, uses three advantages to get +1 Ranged Def. Gets behind cover for a additional setback to attack him from ranged.
Major has Adversary 2 to attack him. Oshazich has Adversary 3 and +1 Ranged Def to attack him.
Shooting the Stormtroopers! (Automatic 1 success, 1 threat to the first attack): 3eP+1eA+2eB+4eD 2 failures, 4 advantage
PC GO!
The Gonk Major, however, does not share this same sense of hesitancy and quickly reaches behind his back and pulls out a rifle and quickly fires. It goes completely wide, though. He spends the remainder of his time to brace for the coming storm shitstorm of barrages.
~~
Gonk Mooks #1-3 all hide behind cover, gaining 1 setback to attack them.
Stormtroopers move to Long range from the enemies.
Gonk Major fires and misses, uses three advantages to get +1 Ranged Def. Gets behind cover for a additional setback to attack him from ranged.
Major has Adversary 2 to attack him. Oshazich has Adversary 3 and +1 Ranged Def to attack him.
Shooting the Stormtroopers! (Automatic 1 success, 1 threat to the first attack): 3eP+1eA+2eB+4eD 2 failures, 4 advantage
PC GO!
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Nara says something hilarious and follows it up by firing at one of the groups of hiding mooks! Unfortunately, the shot hits against the cover. Again, saying something hilarious, she begins to adjust her aim to attempt to fire at them again.
~~
KA-PEW! To Mooks #1: 2eP+2eA+2eB+1eS 2 successes, 4 advantage
KA-PEW! To Mooks #1 (Never forget the D): 4eD 3 failures, 1 threat
Spending 3 advantages to add 3 boosts to the next player.
~~
KA-PEW! To Mooks #1: 2eP+2eA+2eB+1eS 2 successes, 4 advantage
KA-PEW! To Mooks #1 (Never forget the D): 4eD 3 failures, 1 threat
Spending 3 advantages to add 3 boosts to the next player.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Deonis walked forward his greatsword the size of the average adult human resting on his shoulder as his boots crunched into the dry Earth.
He moved closer to the hoard behind some waist level rubble he could duck behind if they started blasting. He swept his visor across the field of battle before his deep rumbling voice boomed from him
"Raiders! You need to die here today!" He swung the large sword slicing off a piece of ferrocrete sticking the blade into the ground "you are outgunned! You are fierce warriors but if you stand against us make no mistake! You! Will! Die!"
He struck an intimidating figure even from the distance being a large being and currently covered in blood from the previous battle.
-------------------
Manuver to move up
2nd manuver to move up into cover
Action Coercion to scare them away
D7 Intimidation average difficulty setbacks boosts from Nara: 2eP+1eA+3eB+2eD+2eS 2 successes, 2 advantage
Spend 1 advantage to regain strain
Spend 1 advantage to boost next PC
Soak 7
Wounds 0/17
Strain 5/15
Defense Melee 2 Ranged 2
He moved closer to the hoard behind some waist level rubble he could duck behind if they started blasting. He swept his visor across the field of battle before his deep rumbling voice boomed from him
"Raiders! You need to die here today!" He swung the large sword slicing off a piece of ferrocrete sticking the blade into the ground "you are outgunned! You are fierce warriors but if you stand against us make no mistake! You! Will! Die!"
He struck an intimidating figure even from the distance being a large being and currently covered in blood from the previous battle.
-------------------
Manuver to move up
2nd manuver to move up into cover
Action Coercion to scare them away
D7 Intimidation average difficulty setbacks boosts from Nara: 2eP+1eA+3eB+2eD+2eS 2 successes, 2 advantage
Spend 1 advantage to regain strain
Spend 1 advantage to boost next PC
Soak 7
Wounds 0/17
Strain 5/15
Defense Melee 2 Ranged 2
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
You definitely begin to notice one of the groups starting to move away from the others, losing their cover. However, Oshazich looks on, staring at them and they get back in line. With that, his eyes lay upon the armored man he had met once before and shook shouted.
"You should not have gotten involved here! Your friend will not save you from me now. The only chance you have is to run, otherwise it will be you who will die"
His body begins to move on its own, standing there watching as he begins to shake ever so slightly and then it happens. A loud scream bellows out from him, echoing out from him. It can be heard from even the distance he is from you. It is piercing, it is earthshattering, and for a small moment, your natural instincts tell you to run, as if a charging beast is rushing towards you, ready to consume you.
((Everyone make a Hard Discipline check against Fear))
With that, he revs up his gun and prepares for the coming storm.
~~
Maneuver spent to get the Gonk Minions back in line.
Stormtrooper's Fear Check.
Litany Against Fear: 3eP+1eA+3eD 1 success
PC'S GO!
"You should not have gotten involved here! Your friend will not save you from me now. The only chance you have is to run, otherwise it will be you who will die"
His body begins to move on its own, standing there watching as he begins to shake ever so slightly and then it happens. A loud scream bellows out from him, echoing out from him. It can be heard from even the distance he is from you. It is piercing, it is earthshattering, and for a small moment, your natural instincts tell you to run, as if a charging beast is rushing towards you, ready to consume you.
((Everyone make a Hard Discipline check against Fear))
With that, he revs up his gun and prepares for the coming storm.
~~
Maneuver spent to get the Gonk Minions back in line.
Stormtrooper's Fear Check.
Litany Against Fear: 3eP+1eA+3eD 1 success
PC'S GO!
Gonk Leader | Brutish | Known for Bursts of Anger| Obviously Works Out
*GM NPC*
*GM NPC*
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Torr looks a little bit shaken up from the whole thing, but regardless, he makes his move towards the battle, not letting his fear get the better of him, though his nerves were shaken a little.
~~
Torr to Long Range, takes cover.
Litany Against Fear: 2eA+3eD 2 successes, 2 threat
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Who know someone like yourself could feel fear? No. Not like the others. But your own body has its own self-preservation programming, and it is ringing alarms at this point.
Still, you fight on. Firing at the smaller targets in hopes to clear the way for the others. Unfortunately, you lose your footing from your hidey hole and the combination of other factors, you slip and fall on the ground.
~~
+1 Setback die for the remainder of the fight. -1 Strain
Litany Against Fear: 1eA+3eD 3 failures, 1 threat
Pew Mooks (1 Manuvers Aim), Extreme Range, Auto-fire, Setbacks negate boosts, +1B from being stealthy: 1eA+3eP+4eD+1eB 5 successes, 3 threat
15 Wounds to Mooks #1 before soak. 3 threats spent to fall prone.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Round 2
PC: 4 successes, 2 advantage
NPC: 4 successes, 1 Triumph
NPC: 3 successes
NPC: 3 successes, 2 advantage
NPC: 2 successes, 3 advantage
PC: 2 successes, 2 advantage
PC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 0 successes, 1 advantage
All Gonks and Oshazich are extreme range. Deonis, Torr and Stormtroopers are in Long range of Mook Squad. Everyone else still in Extreme.
Will be flipping Destiny for the remaining Fear checks!
PC'S GO!
PC: 4 successes, 2 advantage
NPC: 4 successes, 1 Triumph
NPC: 3 successes
NPC: 3 successes, 2 advantage
NPC: 2 successes, 3 advantage
PC: 2 successes, 2 advantage
PC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 0 successes, 1 advantage
All Gonks and Oshazich are extreme range. Deonis, Torr and Stormtroopers are in Long range of Mook Squad. Everyone else still in Extreme.
Will be flipping Destiny for the remaining Fear checks!
PC'S GO!
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Stormtroopers pick their targets and fire, and precisely missed their marked.
~~
Pew: 3eP+1eA+3eD+1eS 0 successes, 1 advantage
~~
Pew: 3eP+1eA+3eD+1eS 0 successes, 1 advantage
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Gonk patrol moves stays where they are and fires off against the Stormtroopers, actually managing to successfully down one of them.
~~
Pew: 2#3eP+1eA+3eD+1eS 3 successes, 1 threat 1 success, 1 threat 2eP+1eA+3eD+1eS 1 success, 2 threat
Two threats made to get a bonus die for next PC roll.
~~
Pew: 2#3eP+1eA+3eD+1eS 3 successes, 1 threat 1 success, 1 threat 2eP+1eA+3eD+1eS 1 success, 2 threat
Two threats made to get a bonus die for next PC roll.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
The Gonk Major aims at the Stormtroopers first, shouting in anger as he shoots them with his rifle, the impact causes a small explosion in their midst, though they remain strong.
~~
KA-PEW!: 3eP+1eA+2eB+3eD 2 successes, 2 advantage
8 wound, 2 advantages spent for blast 4.
PC'S GO
~~
KA-PEW!: 3eP+1eA+2eB+3eD 2 successes, 2 advantage
8 wound, 2 advantages spent for blast 4.
PC'S GO
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Made her save.
Litany Against Fear: 2eP+1eC+2eD 1 success, 2 threat
Fires her gun.
Pew: 2eP+2eA+3eB+4eD 3 successes, 4 advantage
Kills rest of Mook #1.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Spends Maneuver and Action as Maneuver to make it to Extreme range.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Oshazich sees the coming Stromtrooper threat and immediately orders Mook #2 to open fire upon them. They do so quickly, while begins to rev up his own cannon with assistance of the mooks, completely guns down the remaining Stormtroopers in one swift move. Their armor is shredded, their bodies are motionless, and there's not even a eye to bat from while his gun continues to spin.
~~
Maneuver spent to activate Aura of Command on Mooks #2
Firing Solution (Auto-fire, etc): 4eP+1eB+4eD 1 success, 3 advantage
13 damage to Stormtroopers before Soak, 2 advantages spent to autofire.
Pew Pew At Your Command!: 3eP+1eA+3eD 4 successes
11 points of wounds to Stormtroopers.
PC's Go
~~
Maneuver spent to activate Aura of Command on Mooks #2
Firing Solution (Auto-fire, etc): 4eP+1eB+4eD 1 success, 3 advantage
13 damage to Stormtroopers before Soak, 2 advantages spent to autofire.
Pew Pew At Your Command!: 3eP+1eA+3eD 4 successes
11 points of wounds to Stormtroopers.
PC's Go
Gonk Leader | Brutish | Known for Bursts of Anger| Obviously Works Out
*GM NPC*
*GM NPC*
- J-Richo Toboga
- Posts: 623
- Joined: Tue Apr 20, 2021 11:23 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Now laying flat behind rubble J-richo stayed in his position and used the barrel of his weapon to push some rubble out so he could get a sight on the battlefield.
He did not know how strong was that weapon but it needed to go. He took aim at the monstrous man but his shot was misaligned...hopefully the blast would hamper him
----
maneuvre: aim
action shoot
Fire at the gonk warlord, aim, hidden, fear, defense, extreme range, scope: 1eA+3eP+3eC+2eS+2eB 2 failures, 4 advantage
4 adv. used to give Oz 2 setbacks on his next action
WT: 17/18
ST: 10/11
Defense: 0
Soak: 7/12
(ignore darkness setback)
He did not know how strong was that weapon but it needed to go. He took aim at the monstrous man but his shot was misaligned...hopefully the blast would hamper him
----
maneuvre: aim
action shoot
Fire at the gonk warlord, aim, hidden, fear, defense, extreme range, scope: 1eA+3eP+3eC+2eS+2eB 2 failures, 4 advantage
4 adv. used to give Oz 2 setbacks on his next action
WT: 17/18
ST: 10/11
Defense: 0
Soak: 7/12
(ignore darkness setback)
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Deonis was undaunted by the war cry utterly so, he instead roared back in defiance as he rushed forward sliding into cover ready to lay waste to the enemy.
-------------------
Maneuver move
action maneuver cover
D7 hold the line fear check hard reduced by confidence: 2eP+1eA+1eC+1eA 4 successes, 1 threat, 1 Triumph
forgotten difficulty cause dumb
D7 hold the line fear check hard reduced by confidence: 1eD 0 successes
also should be 2 threat net
Soak 7
wounds 0/17
strain 5/15
Defense melee 2 ranged 2
-------------------
Maneuver move
action maneuver cover
D7 hold the line fear check hard reduced by confidence: 2eP+1eA+1eC+1eA 4 successes, 1 threat, 1 Triumph
forgotten difficulty cause dumb
D7 hold the line fear check hard reduced by confidence: 1eD 0 successes
also should be 2 threat net
Soak 7
wounds 0/17
strain 5/15
Defense melee 2 ranged 2
Last edited by Deonis Harik on Sun May 30, 2021 5:08 am, edited 3 times in total.
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Round 3
PC: 4 successes, 2 advantage
NPC: 4 successes, 1 Triumph
NPC: 3 successes
NPC: 3 successes, 2 advantage
NPC: 2 successes, 3 advantage
PC: 2 successes, 2 advantage
PC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 0 successes, 1 advantage
All Gonks and Oshazich are extreme range. Deonis, Torr and are in Medium range of Mooks. Everyone else still in Extreme.
Mooks #1 and Stormtroopers are dead.
PC'S GO!
PC: 4 successes, 2 advantage
NPC: 4 successes, 1 Triumph
NPC: 3 successes
NPC: 3 successes, 2 advantage
NPC: 2 successes, 3 advantage
PC: 2 successes, 2 advantage
PC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 0 successes, 1 advantage
All Gonks and Oshazich are extreme range. Deonis, Torr and are in Medium range of Mooks. Everyone else still in Extreme.
Mooks #1 and Stormtroopers are dead.
PC'S GO!
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Torr moved swiftly towards his opponents and quickly engaged with them. Jumping between one mook and the other he sent his usual kicks and punches. "What is the point of this?" He asked no one in particular. "This is a hospital, not a bourgeois imperial butt-sniffer gallery! What could you people possibly gain from all of this?"
Leeroy!!! Jenkins!, Brawl: 3eP+1eA+2eD 2 successes, 2 advantage, 1 Triumph
Torr closes the distance from medium to engaged range.
Takes two strain to start the attack on the mooks. +7 damage, use the triumph to crit.
Advantages used to cancel out strain.
WT: 13/0
ST: 13/4
Defense: 0/0
Soak: 5
Leeroy!!! Jenkins!, Brawl: 3eP+1eA+2eD 2 successes, 2 advantage, 1 Triumph
Torr closes the distance from medium to engaged range.
Takes two strain to start the attack on the mooks. +7 damage, use the triumph to crit.
Advantages used to cancel out strain.
WT: 13/0
ST: 13/4
Defense: 0/0
Soak: 5
Feline * Jedi Robes? * Vagrant * Monk