Vode An - Interrupt! [Day 9, LE, Closed]

An old impact crater that has seen some traffic recently. Local's who dare the badlands know better than to journey even here.
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Meiyokashi
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Meiyokashi » Mon Jun 07, 2021 8:36 pm

And the door did open! A wooshing sound of metal ascending!
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Varina Ordo
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Varina Ordo » Mon Jun 07, 2021 8:44 pm

"Son of a nerf-herding, stupid kriff!" Varina shouted, limping around just like she had a couple days ago. It was a bit of an awkward move to put away her pistol and get some meds. When she did get it out, she injected it into her armor's stimulant port.

She stabbed forward with her weapon afterwards with labored breaths. "Ugh that lack of exercise is catching up to me."

---

Maneuver: Holster Blaster
Incidental: Draw Stim from MBP
Maneuver w/ 2 Strain: Stim Self
Action: Stab Group 3

D9 LE Round 4 Melee Group 3: 2eP+1eA+2eD 0 successes, 1 advantage
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Pass along the Boost lol.

Wound Threshold: 7/17
Strain Threshold: 8/13
Defense: R1/M2
Soak: 6
Human | Drifter of the Wilds | Reforged Delinquent | "Cookie Thief"
Description | Theme (Out of Combat) | Theme (In Combat)

"I might not know what's best but I definitely know what's wrong."

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Meiyokashi
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Meiyokashi » Tue Jun 08, 2021 3:28 am

Scrambling away from the field of where two more of his comrades are laid to rest by Soleene's swift blade the final Stormtrooper in the room is quickly reinforced by two more group! "Blast them!" one shouts as the line of troopers open up on Soleene and Varina. Blaster bolts flying and striking against beskar with deadly accuracy in the small space.

Stormtroopers Group 4: Heavy vs Varina, Engaged, Aim, Defense: 3eP+1eD+1eS 3 successes, 1 advantage
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Maneuver to Short!
Action to attack Varina, dealing 12 damage before soak, and passing a boost.

Stormtroopers Group 5: Heavy vs Soleene, Engaged, Aim, Defense: 3eP+1eD+1eS 1 success, 1 advantage, 1 Triumph
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Maneuver to Short!
Action to attack Soleene, dealing 10 damage before soak, as well as upgrading the difficulty of her next check.

Stormtroopers Group 3: Heavy vs Soleene, Short, Defense: 3eA+1eD+1eS 4 successes
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Maneuver to disengage!
Action to attack Soleene, dealing 13 damage before soak!

[Once everyone is through the door it will shut, takes 2 Move Maneuvers from current position for Soleene/Varina to get through and 1 for Claymore.]
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains

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Meiyokashi
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Meiyokashi » Tue Jun 08, 2021 3:30 am

Initiative Order:

PC <=
PC
PC
NPC
NPC
NPC

[Range:]
Stormtrooper Group 3, 4, and 5 are at Short.

[Damage:]
Soleene suffers 10 damage before soak.
Soleene suffers 13 damage before soak.
Varina suffers 12 damage before soak.

[Combat Modifiers:]
Stormtroopers have no inherent defense.
Stormtroopers have Soak 5 for purposes of dealing crits!
Soleene's next check has upgrade difficulty as a result of a Triumph!
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains

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Soleene Stryss
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Soleene Stryss » Tue Jun 08, 2021 3:59 am

If Soleene wanted to know what it felt like to be a blaster pin cushion, she knew now. She took those successive shots from the precise stormtroopers and sank down to her knees before crumbling down into the ground. Before she blacked out, she hoped that at least bought some time for Varina and Clay to make their escape...

Wound Threshold: 19/17 (2 Stims used)
Strain Threshold: 8/13
Defense: Range 1/Melee 2
Soak: 5
Mandalorian • Wanderer • Peacekeeper • Rabble-Rouser • Always Ready For A Fight
Description | Art by Joanne Kwan

Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link

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Meiyokashi
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Meiyokashi » Tue Jun 08, 2021 4:05 am

[Over WT Critical for Soleene: Slightly Dazed {62}, Disoriented until end of Encounter.]

Soleene: Over WT Critical: 1d100 62
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains

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Varina Ordo
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Varina Ordo » Tue Jun 08, 2021 4:13 am

"I'm so tired of getting shot," Varina groaned. She flung herself down through the hail of blaster fire, landing right on top of Soleene. There was a satisfying thunk of colliding beskar before she wrapped herself around the fallen Soleene.

"Well, if we both die from this, you won't be around to scold me." The delinquent reached onto her wrist control module and ignited her jetpack. "Least you're not-"

The two shot off in Claymore's direction. "Raaaaaaaaa-veeeennnn!"

---

Incidentals: Fall Prone and Activate Jetpack
Action: Grab Soleene
Maneuver: Increase to Speed 1
Maneuver w/ 2 Strain: Maneuver Away!

D9 LE Coordination at Average with One Setback, Boosts from Stalker (A Far Less Cool Idea): 3eA+2eB+2eD+1eS 1 failure
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Wound Threshold: 13/17 (1 Stim Used)
Strain Threshold: 10/13
Defense: R1/M2
Soak: 6
Human | Drifter of the Wilds | Reforged Delinquent | "Cookie Thief"
Description | Theme (Out of Combat) | Theme (In Combat)

"I might not know what's best but I definitely know what's wrong."

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Meiyokashi
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Meiyokashi » Tue Jun 08, 2021 5:29 am

Flying past Claymore, Varina and Soleene, locked together, go flying through the small doorway! Unfortunately, sometimes a good start has a bad ending and there's a very distinct thunk against the other door to punctuate the "-veeeennnn!"

[Varina takes 8 damage mitigated only by Natural Soak (Soak she gains from Brawn)]
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Claymore Wren
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Claymore Wren » Tue Jun 08, 2021 12:50 pm

Claymore walked thought the doorway and stated the process closing the door with Permeant Backdoor access. He used the Enact Command Lockdown to close and lock the door behind the three of them. If nothing else it should buy a little time to for his companions to upright. Then he pulled he pistol out to start shooting.

-----------------------------
maneuver: move though the inner door
Action: Slicing
maneuver: putout his pistol - 2 strain

INTERRUPT! [DAY 9, LE, CLOSED] Round 6 Computer 2/Int 4: 2eP+2eA+3eD 2 failures, 3 advantage, 1 Triumph
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2 failures, 3 advantage, 1 Triumph - Valuable Data, Temporary Bypass, Spread Decoys
Technical Aptitude - Computers 2 - tasks are 50% faster

Wound Threshold: 1/13
Strain Threshold: 2/14
Defense: R3/M2
Soak: 5
Mandalorian Arkanian Offshoot | Artisan Armorer | Computers and Mechanics | Revanite

C-10 Dragoneye Reaper Heavy Blaster Pistol, 'Snowflake' Shield, Mandalorian armor, Handheld Comlink, Extra Reload Clip, Tracker's Goggles, Slicer Gear, Tool Belt with Military Pouch with 5 Stimpacks

"Ash'amur ti gar cetare bat!"
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Meiyokashi
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Re: Vode An - Interrupt! [Day 9, LE, Closed]

Post by Meiyokashi » Tue Jun 08, 2021 1:45 pm

AS the troopers close in the door shuts behind them. Now in the small space between rooms together, they can move on further into the ship and find out what happened to Raven!

[May return to original thread!]
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains

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