Work Begins [Day 2, LM-EE]

An abandoned factory containing many printing presses that haven't been used in quite some time.
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Meiyokashi
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Work Begins [Day 2, LM-EE]

Post by Meiyokashi » Fri May 07, 2021 11:43 pm

Event Type: Cooperative, Hidden
Participants: All
Timeslot:
One slot of Players Choice between and including Late Morning to Early Evening.
Regardless of timeslot chosen please post the roll in this thread.

Mara Kayde and her people have asked for the assistance of those gathered in bringing a new life into an old and abandoned printing press. As they'd searched through many locations they were surprised to find this one still had generators in the basement which could be made operational. A pet project that Mylar had set out for himself to figure out if he could get it running again. However, that is not the only work that needs doing. While Mylar and those with a technical mindset work on getting the place operational again there is plenty of other opportunity for others to put in the work and make this place habitable again.

Plenty of old tools might be found behind locked doors in storage sheds and the like. While Mylar can't be certain what tools exactly might still have been left behind there is hope they'll find enough to make the effort worthwhile. Meanwhile, Mara has asked those with a bit more muscle to them to do what they can in clearing the rubble out of the place. While it might not be the most glamorous of the jobs available it is one that everyone will be thankful for in the end.

Event:

Any check made during this event is at a base of Average difficulty. Triumphs may be used to upgrade the check of the next roller, add an additional point to the total, or create a secondary benefit for the roller.

Threats and Advantage will be used on a 2 to 1 scale granting boosts or setback to the next roller.

Success' add 2 points to the total.
3+ Success' add an additional point.
5+ Success' add another additional point.

The total points needed to determine the level of success will not be made available. Please feel free to use any triumphs earned as you please.

Mechanics (Intellect) will be used to show a character working directly with Mylar in getting the place up and running again.

Skulduggery (Cunning) will be used to show a character working on getting some of the secure rooms open through various methods/means.

Athletics (Brawn) will be used to show a character working on clearing much of the rubble that is found within and around the abandoned facility.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains

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Meiyokashi
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Re: Work Begins [Day 2, LM-EE]

Post by Meiyokashi » Sat May 08, 2021 12:02 am

Spending Destiny to Upgrade the check of the first 10 Players.

Special Note: Despair rolled during this event will have unforeseen consequences.
Game Master ◘ Mediator of the Light and Dark ◘ Of Triumph and Despair ◘ Of Heroes and Villains

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Qar Offee
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Re: Work Begins [Day 2, LM-EE]

Post by Qar Offee » Sat May 08, 2021 12:21 am

Qar hit the press on a whim; he remembered some door being locked, so he decided to see what was behind them. Over a short period of time he managed to breeze through several locks, and he even found something for himself!

LM1. Skulduggery. Event.: 1eP+2eA+1eC+1eD 3 successes, 1 Triumph
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3 Successes for 2+1 Points
Triumph for personal benefit
Mirialan | Biker | Bad Boy | Space Pizza Delivery
“It never gets easier, you just get faster”

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Jaxom Ursae
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Re: Work Begins [Day 2, LM-EE]

Post by Jaxom Ursae » Sat May 08, 2021 12:31 am

Breakfast done, Jaxom took a look around. Finding a storage shed, he spent a few moments with the lock. Soon it was open and its contents were ready for use.

- - -
Work Begins [Day 2, LM], Upgraded Average Skullduggery: 1eA+2eP+1eD+1eC 1 success, 1 advantage
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+2 points
(Roll mislabeled as EM, because of reading deficiency)
Human Returned Local Caretaker Was Korso's Keeper Broker Separatist Found Hope That Guy

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Raven Cadera
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Re: Work Begins [Day 2, LM-EE]

Post by Raven Cadera » Sat May 08, 2021 12:35 am

In the evening, the Mandalorian woman arrived to help out.

With the coverings and cloak removed to avoid getting in the way while she worked, the beskar'gam was on full display as she helped with the heavy lifting that had been left for the muscle-folks. Her efforts certainly made the job easier for the other tasks that needed to be done.



-----------

(ignoring up to 3 Setbacks to Athletics)

D2 EVENT: EE. Athletics (Brawn). +1B from Physical Training. Difficulty upgraded with GM Destiny: 1eP+3eA+1eB+1eC+1eD 1 success, 2 advantage
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+2 Points
+1 Boost to next roller
Last edited by Raven Cadera on Sat May 08, 2021 1:22 am, edited 1 time in total.
Mandalorian | Armored | Honor-bound Avenger | Mand'alor's Vanguard | Cadera Commando | Revanchist
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Has: Mandalorian armor, vibroblade, carbine, blaster, knives, cloak, load-bearing gear, utility-belt with pouches.
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Claymore Wren
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Re: Work Begins [Day 2, LM-EE]

Post by Claymore Wren » Sat May 08, 2021 1:20 am

In the evening, the Mandalorian Techie arrives with a huge spanner wielding it like a mace.

"I heard about a generator that needs fixing..." As he starts down the stairs to the basement. "I bring all the tools." He gets to work and does the great he can for the generator.

-------------------------------
D2 EVENT: EE Mech (Int) + 1B custom tool kit. Difficulty upgraded with GM Destiny: 2eP+2eA+1eB+1eD+1eC 6 successes, 2 advantage, 1 Despair
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: 1eB 0 successes
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+4 Points
+1 Boost to to next roller
Mandalorian Arkanian Offshoot | Artisan Armorer | Computers and Mechanics | Revanite

C-10 Dragoneye Reaper Heavy Blaster Pistol, 'Snowflake' Shield, Mandalorian armor, Handheld Comlink, Extra Reload Clip, Tracker's Goggles, Slicer Gear, Tool Belt with Military Pouch with 5 Stimpacks

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Korvin Hikarrin
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Re: Work Begins [Day 2, LM-EE]

Post by Korvin Hikarrin » Sat May 08, 2021 2:32 am

Korvin quickly guesses that he'll be most effective in seeking anything cunningly hidden -- or accidentally hidden among the rubble and junk being cleared by others. Aside from investigating one place that another worker had flagged as curious, the young man basically kept to himself. He looked very much like a hunter on a mission, though he had little idea what he was really looking for.

-------
OOC: 2 success = 2 points? Doesn't include location setback dice, if those were supposed to be added.

D2 EA event roll, Avg difficulty w/upgrade, rolling skulduggery/Cunning. Cunning 3, skull 1: 2eA+1eP+1eB+1eC+1eD 2 successes
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Last edited by Korvin Hikarrin on Sat May 08, 2021 1:51 pm, edited 1 time in total.
Bellionas native * Pantoran * Racerboy * Rebellious teenager * Literally pretty dodgey
Carries (as of D8): DE-10 blaster pistol in hip holster, HL-27 Light Blaster in concealed holster, Koromondain Half-vest (under cool-guy jacket)
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FX-12
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Re: Work Begins [Day 2, LM-EE]

Post by FX-12 » Sat May 08, 2021 3:50 am

With a beepity-beepity-boop, FX-12 set to tidying the place up much like an enormous, very sharp medical fairy god-droid. Rubble was dispersed, dust was dusted, surfaces were sterilized, the better to prevent nasty infections that so often prey upon hapless organics. Many arms made light work.

D2, LM Event: Athletics1/Brawn2 vs. average difficulty+upgrade: 1eP+2eA+1eD+1eC 3 successes
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Roll with correct dicepool:

D2, LM EVENT roll: correct dicepool. 2 brawn, one athletics: 1eP+1eA+1eC+1eD 0 successes, 1 advantage, 1 Despair
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Except something was very, very wrong...
Last edited by FX-12 on Sat May 08, 2021 4:47 pm, edited 1 time in total.
Medtech Industries Medical Assistant Droid | Reinforced Chassis | Walking Emergency Medpac | Unrestrained | Surgeon

If it is given to me to save a life, all thanks. But it may also be within my power to take a life.

Has: Built-in Blaster Rifle, Vibro-Knife, Detachable Arm/Truncheon, Stimpacks, Restraints, Commlink, Reinforced Chassis

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Dr. Aanli Ven
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Re: Work Begins [Day 2, LM-EE]

Post by Dr. Aanli Ven » Sat May 08, 2021 3:55 am

Though it was outside of her usual bailiwick, Aanli managed to look up some old tech manuals on some of the equipment present, and tried to make herself useful tech teching the tech tech, she mostly spent a lot of time familiarizing herself with things and accomplishing little.

D2 LM Event: Mechanics/Int, Destiny for and against: 3eA+1eP+1eC+1eD 0 successes, 3 advantage
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0 points
1 boost to next roller
Twi'lek | Doctor | Reputable Scholar | Local | Secret Retired Space Wizard | Secret Resistance Spy | Clone Wars Veteran
Equipment: Holdout Blaster, Medkit, Lab Coat, Pencil Skirt, occasionally Tiny Reading Glasses

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Zimrzala Skalirz
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Re: Work Begins [Day 2, LM-EE]

Post by Zimrzala Skalirz » Sat May 08, 2021 4:08 am

Zimrzala came back to the place she had explored with the Mirialan biker the day before to find it in a very different shape. She looked at those actually installing the necessary equipment and get it all in working order with some admiration and a good deal of confusion, and decided to join those moving all the rubble out of the way instead.

She was definitely not as strong or effective as the fittest members of the crowd gathered around, but was still surprisingly effective for a slim-framed Mikkian - likely in part due to her almost trance-like focus on the task.

OOC:
D2 LM - Work Begins - Athletics/ Brawn + Intense Focus upgrade vs Avg diff + upgrade. Boost from previous roller: 2eP+1eB+1eC+1eD 2 successes, 1 advantage
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+2 Points
1 Advantage is sadly not enough to help others...
Mikkian | Raised in Bakura | Travels light | Cosmic Balance / H'Kig adept
Balance without Equality is Falsehood | Conscience without Humility is Hubris

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Usually carries: Sap gloves or Training Saber, concealing robes, comlink, stimpacks.
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Field trips: Shock gloves, Ion stunner and/or Training Saber, reinforced environment gear, comlink, stimpacks, rations, glowrod (at night)

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Dhelih Dotaivi
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Re: Work Begins [Day 2, LM-EE]

Post by Dhelih Dotaivi » Sat May 08, 2021 5:27 am

Petra was right, she didn't have anything to do this morning, not really. And there *could* be something interesting in those old rooms...antiques to sell to the museum, or tourists, for example.

Having snuck into and out of many a window, Dhel quickly IDs one that's in a style to be easily shifted from its frame.

Unfortunately, it's old, and heavy, and drops out of the frame with crash.

The moldering piles of paper inside were _not_ interesting antiques though.

___________
D2 Event: Average Skullduggery (Cunning): Upgrade difficulty (9 of 10): 1eP+2eA+1eD+1eC 2 successes, 2 threat
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+2 points
+1 setback to next user, sorry
Bothan * 'Dhel' * Local * Charming * Willfully Cheerful * Are you gonna finish that? * Sings for her supper

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The SCaT Droid
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Re: Work Begins [Day 2, LM-EE]

Post by The SCaT Droid » Sat May 08, 2021 5:51 am

SCaT didn't do too well, but he found a crowbar. Hope that helps the next guy. (Late Morning)

D2 LM: Skullduggery Second Chances trigger reroll 1 proficency and 1 ability die: 1eA+1eP 1 success, 3 advantage
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Second Chances trigger
D2 LM: Skullduggery/Cunning, Average, +1 setback, -1 setback Convincing Demeanor: 2eP+1eA+2eD 1 failure, 2 advantage
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Final result 1 failure, 3 advantages
+1 boost to next guy
Last edited by The SCaT Droid on Sat May 08, 2021 4:04 pm, edited 1 time in total.
B1 Battle Droid Chassis [ Bulky back unit [ *Not a Class IV*? [Mechanic
Clone Wars Veteran, Lucky?

Has: various tools, cargo clothing w/ armor plates, hidden stuff
Defense 1 from Armor

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Solork Tan
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Re: Work Begins [Day 2, LM-EE]

Post by Solork Tan » Sat May 08, 2021 7:26 am

Sol would swear up and down that he was a mechanic. (He waaaaassss). He'd even brung along his toolkit to help with wiring and whatnot. And then...he had seen the labor force that had been tasked with clearing rubble.

"Suffering Sith! Who told you to try to lift like that? Lock your back, engage your knees! Do you want to be stuck in the infirmary." He motions to the group to clear aside, grabbing a crowbar that a droid had left nearby and jamming into under a particularly dangerous piece of rubble. "Once it moves, use the slats to guide it down.


Sol empties his mind, remembering his training as he let the Force flow through his body. Not jacking his muscles, just letting him be more...him.
The boulder teeters, but then slowly continues down a controlled path, Sol running to help each stage of the guide slats. With his grit, his labor crew makes a lot of progress.


LM Work Begins-Athletics average with upgrade-Enhance force power for +1A- boost passed from SCaT: 5eA+1eB+1eC+1eD 4 successes
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adding setback due to dim lighting in printing press: 2eS 1 failure
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[Edit: adding setback from environment to be safe]

+3 points
Last edited by Solork Tan on Sat May 08, 2021 1:24 pm, edited 3 times in total.
Gank | Armorer | Mechanic | Not NOT a Jedi
Gear: Padded Armor, Tool Kit, Stimpacks, Commlink, Glow Rod, Ancient Sword, Mean Right Hook

"Be not deceived, Wormwood, our cause is never more in jeopardy than when a human, no longer desiring but still intending to do our Enemy's will, looks round upon a universe in which every trace of Him seems to have vanished, and asks why he has been forsaken, and still obeys." -C.S. Lewis, The Screwtape Letters

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BXE-322
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Re: Work Begins [Day 2, LM-EE]

Post by BXE-322 » Sat May 08, 2021 8:22 am

BXE-322 was a combat machine, not meant for anything but to fight in battles. So there was nothing much that it could do to help, except using its gears and servomotors to help the organics with cleaning the area with raw strength.

Even though the droid looked quite thin, the strength that it had was not apparent from its frame. B-series droid did had lot of strength and now BXE-322 was showing exactly that..

*************************************

[OOC-Rolls]

Athletics/Brawn; Physical training.

D2 Event; Athletics/Brawn, 1 Boost from Physical Training: 2eP+2eA+1eB+2eD 1 success, 3 advantage
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Adding the two enviromental setbacks


D2 Event, Adding the two setbacks 2eS: 2eS 0 successes, 1 threat
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+2 Points
+1 Boost to next roller
Last edited by BXE-322 on Sat May 08, 2021 7:03 pm, edited 2 times in total.
Bixe|BX-commando Droid|Repurposed|Clone War veteran|Former CIS


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'' Roger, roger ''

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Tyllia Demici
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Re: Work Begins [Day 2, LM-EE]

Post by Tyllia Demici » Sat May 08, 2021 12:16 pm

Tyllia tried to get into one of the secure rooms using her tools and natural talents...

...unfortunately the room remained secure. Well, she was just some harmless girl trying her best, after all, wasn't she? Nobody would've expected her to succeed, surely?

Skullduggery, boost from bxe: 2eP+2eA+1eB+2eD 0 successes, 2 advantage
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+0 points, boost to next roller
Human | Totally Harmless | Probably | Quite ordinary | Probably
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J-Richo Toboga
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Re: Work Begins [Day 2, LM-EE]

Post by J-Richo Toboga » Sat May 08, 2021 12:39 pm

Truth be told, most of the hard had been done yesterday. He took some pride in that fact even if glory will be not follow...He will have to find glory in battle!

work begins, athletics, boost fromTyllia: 3eA+1eP+2eD+1eB 1 success, 3 advantage
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+2 points + boost for next attacker!
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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Phroth Lissken
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Re: Work Begins [Day 2, LM-EE]

Post by Phroth Lissken » Sat May 08, 2021 2:14 pm

LM2 - Work Begins - Moving Debris (Brawn 3, Athletics 1, Boost from Previous Roller, Average Difficulty): 1eP+2eA+1eB+2eD 1 success, 1 advantage
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+2 Points

Phroth preferred to get things started early. A little calisthenics, some stretches. Then, finding the area that needed support, he began to lift.

Debris, rubble, anything that needed heft to move he took to with Gusto.
Karkarodon | A Quester | Paragon | Too Many Teeth | Conditioned
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Tenzing
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Re: Work Begins [Day 2, LM-EE]

Post by Tenzing » Sat May 08, 2021 2:18 pm

Tenzing had a certain set of skills...that weren't really that useful here. He wasn't mechanically minded, and he'd probably just put his back out shifting debris. Still, he did manage to break into an old storage area using a trick an informant had shown him back in the day. The old GL30R hydrolock had a flaw that you could exploit to reset the pass code to 'Guest'...

D2. Event. Work begins. Skulduggery. Average. Boost from J-Richo.: 3eA+1eB+2eD 2 successes, 1 advantage
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+2 successes, nothing to pass along.
Human* • Local* • Good • Bad • Veteran • Close to Retirement
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Soleene Stryss
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Re: Work Begins [Day 2, LM-EE]

Post by Soleene Stryss » Sat May 08, 2021 2:30 pm

After her day out, Soleene settled back at the abandoned printing press to do some work. She glad that there was still a lot of work left for her to do as it would have been lousy to miss out on chipping in. The heat was a big issue and she imagined that was going to be the case for the entirety of her stay. She gulped down some water and cleverly decided to work in the shade. Thanks to the efforts of a few throughout the day, she was able to work into the crevices of the building to dig deep into some rubble and toss it all into the pile with the others. It was laborious and tiring work but she managed to build a good pace that she didn't ruin the rest of the day with any pulled muscles.

"It already feels like we're turning this around! Well, this is the easy part."

Day 2, MA, Work Begins with Athletics (Brawn): 1eP+2eA+2eD 3 successes, 1 advantage
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+3 Points!
Mandalorian • Wanderer • Peacekeeper • Rabble-Rouser • Always Ready For A Fight
Description | Art by Joanne Kwan

Carries: Mandalorian Armour, Blaster Pistol, Blast Knuckles, Truncheon, Stim x4 (in Pouches), Utility Belt, Vibrosword, Thermal Cloak, Comm link

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Jyrvess Ertil
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Re: Work Begins [Day 2, LM-EE]

Post by Jyrvess Ertil » Sat May 08, 2021 2:38 pm

Jyrvess cursed her unpreparedness. Her focus on the diplomatic aspects of her new profession had let some of her old skills atrophy. She managed to get nothing open but her work wasn't completely without merit. She made sure to leave what details on locks and security systems she pried out from failure, hopefully it would help whoever came after.

D2 Event. The Work Begins. Skullduggery: 1eP+2eA+2eD 2 failures, 3 advantage
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0 points, using the the Advantages to boost next roller.
[Early Afternoon]
Last edited by Jyrvess Ertil on Sun May 09, 2021 10:28 pm, edited 1 time in total.
Human • Ex-Librarian • Ex-Imperial • Rebel • Observant • Corellian

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