[D3 EE] Crafting Quests (Open)

Daredevils are known to venture into the ruined portions of the lower city in search of scrap or rare finds though not all make the return trip.
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Solork Tan
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Re: [D3 EE] Crafting Quests (Open)

Post by Solork Tan » Sat May 15, 2021 8:38 pm

"Oooh traps. All they do is bright flashes? Cute"

The Gank barrels forward, ignoring the flash, the explosion shillouting him with sword and shield



D3 Crafting Quest-Resilience to enter combat-Enhance active: 5eA+3eD 2 successes
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Gank | Armorer | Mechanic | Not NOT a Jedi
Gear: Padded Armor, Tool Kit, Stimpacks, Commlink, Glow Rod, Ancient Sword, Mean Right Hook

"Be not deceived, Wormwood, our cause is never more in jeopardy than when a human, no longer desiring but still intending to do our Enemy's will, looks round upon a universe in which every trace of Him seems to have vanished, and asks why he has been forsaken, and still obeys." -C.S. Lewis, The Screwtape Letters

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Flession
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Re: [D3 EE] Crafting Quests (Open)

Post by Flession » Sat May 15, 2021 9:42 pm

You all manage to make your way over. In the meantime, the Gonks are once again really confused about how one of the Stomtroopers and all immediately stop what they are doing and point their guns at the illusionary Stormtrooper.

It isn't much, but it does buy you some time.

((Everyone roll initiative))
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Deonis Harik
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Re: [D3 EE] Crafting Quests (Open)

Post by Deonis Harik » Sat May 15, 2021 9:47 pm

((Is that cool or Vigilance Initiative?))
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Flession
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Re: [D3 EE] Crafting Quests (Open)

Post by Flession » Sat May 15, 2021 9:55 pm

((Cool, you know combat is coming))
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Tyllia Demici
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Re: [D3 EE] Crafting Quests (Open)

Post by Tyllia Demici » Sat May 15, 2021 10:00 pm

Cool: 2eA 2 successes, 1 advantage
ImageImage
Human | Totally Harmless | Probably | Quite ordinary | Probably
Gear: Armoured Clothing, Concealing Robes, Lightsaber, Stick, Palm Stunner, Backpack, Utility Belt, Stimpacks, Lockpicking tools, assorted other things.
"We only pursue Truth until we find the Lie closest to our heart."
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Solork Tan
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Re: [D3 EE] Crafting Quests (Open)

Post by Solork Tan » Sat May 15, 2021 10:07 pm

D3 Crafting Quest- Initiative: 1eP 1 success, 1 advantage
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Gank | Armorer | Mechanic | Not NOT a Jedi
Gear: Padded Armor, Tool Kit, Stimpacks, Commlink, Glow Rod, Ancient Sword, Mean Right Hook

"Be not deceived, Wormwood, our cause is never more in jeopardy than when a human, no longer desiring but still intending to do our Enemy's will, looks round upon a universe in which every trace of Him seems to have vanished, and asks why he has been forsaken, and still obeys." -C.S. Lewis, The Screwtape Letters

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Deonis Harik
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Re: [D3 EE] Crafting Quests (Open)

Post by Deonis Harik » Sat May 15, 2021 10:49 pm

D3 Crafting cool: 1eA 1 success
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Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
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J-Richo Toboga
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Re: [D3 EE] Crafting Quests (Open)

Post by J-Richo Toboga » Sun May 16, 2021 12:14 am

quest init: 1eA 0 successes, 2 advantage
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Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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Flession
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Re: [D3 EE] Crafting Quests (Open)

Post by Flession » Sun May 16, 2021 12:32 am

Some Cool initiative rolls: 2eA 1 success, 2 advantage
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Some Cool initiative rolls: 2eP 1 success, 3 advantage
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Turn Order:
PC: 2 successes, 1 advantage
NPC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 1 success
PC: 0 successes, 2 advantage

ROUND 1:

You all begin your chase towards the sounds of the perspective mines. Nothing so far has been too dangerous, but who knows what might have happened to someone else.

((Roll me Perception or Survival to make your way to the area, average difficulty, to figure out where to go.))
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Tyllia Demici
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Re: [D3 EE] Crafting Quests (Open)

Post by Tyllia Demici » Sun May 16, 2021 12:46 am

Good, it worked. They're confused. They're shouting. They're pointing guns. They're *distracted*.

Hopefully they will start shooting each other soon. Keeping the power active like this could be a bit of a drain on her mental stamina, after all.

Calling upon the Force to re-apply the illusion, she also tried to back up a little and take cover.


Misdirect: 1eF 1 Dark Side
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[1DS to activate misdirect again and keep the illusion going. 1 Maneuvre to take cover?]
Human | Totally Harmless | Probably | Quite ordinary | Probably
Gear: Armoured Clothing, Concealing Robes, Lightsaber, Stick, Palm Stunner, Backpack, Utility Belt, Stimpacks, Lockpicking tools, assorted other things.
"We only pursue Truth until we find the Lie closest to our heart."
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Flession
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Re: [D3 EE] Crafting Quests (Open)

Post by Flession » Sun May 16, 2021 1:00 am

Tyllia manages to hobble over to some safe location, just in case things start to get hot. The others continue to shout their guns at the Stormtrooper, while the 'Stromtrooper' continues to make a motion for them to put down their weapons. It's a bit of a back and forth in this regard. They haven't started firing at one another, but if tensions continue, someone could get jumpy.

((Gonks spend turn yelling at one another))
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J-Richo Toboga
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Re: [D3 EE] Crafting Quests (Open)

Post by J-Richo Toboga » Sun May 16, 2021 1:08 am

The mandalorian commando moves with surprising agilityand vaults over a pile of rubble to take view of the situation...but agility means nothing if you do not see the traps

moving! survival knife, no darkness setback: 1eP+2eD+1eB 1 failure
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Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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Solork Tan
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Re: [D3 EE] Crafting Quests (Open)

Post by Solork Tan » Sun May 16, 2021 1:22 am

Sol charges ahead, blindly not knowing or caring about traps

D3 Crafting Quest-Survival Average to get direction: 2eA+2eD 3 failures, 2 advantage
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Moving ahead as much as possible

Enhance active
Wounds: 0/14
Strain: 0/12
Soak: 8
Defense: 3 melee/ 3 ranged
Ancient sword: 1eP+4eA, Brawn + 2 damage (7), crit 3
4 stimpacks, 2 in quick draw case
Gank | Armorer | Mechanic | Not NOT a Jedi
Gear: Padded Armor, Tool Kit, Stimpacks, Commlink, Glow Rod, Ancient Sword, Mean Right Hook

"Be not deceived, Wormwood, our cause is never more in jeopardy than when a human, no longer desiring but still intending to do our Enemy's will, looks round upon a universe in which every trace of Him seems to have vanished, and asks why he has been forsaken, and still obeys." -C.S. Lewis, The Screwtape Letters

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Deonis Harik
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Re: [D3 EE] Crafting Quests (Open)

Post by Deonis Harik » Sun May 16, 2021 2:06 am

Perhaps a little turned around from the flashback Deonis goes to where he thinks the initial explosion came from but it would be mostly up to luck at this point.

--------------
D3 Perception to move forward average setback: 2eA+2eD+1eS 3 failures
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Soak 7
Wounds 0/17
Strain 0/14
Defense range 0 Melee 1
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
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Flession
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Re: [D3 EE] Crafting Quests (Open)

Post by Flession » Sun May 16, 2021 2:54 am

You all stumble your way thru the darkened area. Unfortunately, wherever that explosion was, you're not really able to figure it out just yet. All of you are incredibly capable warriors, but it seemed that tracking skills were never part of the regiment.

Hopefully it's nobody you know that got hurt.

Round 2
Turn Order:
PC: 2 successes, 1 advantage
NPC: 1 success, 3 advantage
NPC: 1 success, 2 advantage
PC: 1 success, 1 advantage
PC: 1 success
PC: 0 successes, 2 advantage

((You can use the advantages you rolled, Sol, to help yours or another person's roll. Also, since you and Toboga are together, only one of you need to get a success.))
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Tyllia Demici
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Re: [D3 EE] Crafting Quests (Open)

Post by Tyllia Demici » Sun May 16, 2021 10:15 am

The moment she'd try to get out of range in order to leave, the illusion would fade. Which; so long as they weren't busy shooting at each other; would probably not work out in her favor. Contemplating the predicament, she started to wonder if maybe she should expand her repertoire of tricks for situations like this. Ah, but it wasn't like she had the means to do that anyway.

Oh well. From her nearby cover she called upon her mind trickery again to maintain the illusion, using a free hand to unclip the mighty training stick that the gonks had foolishly thought wasn't a weapon. Well, it wasn't much of one, but it was *something*.

Misdirect again: 1eF 1 Dark Side
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[misdirect again, 1 conflict]
Human | Totally Harmless | Probably | Quite ordinary | Probably
Gear: Armoured Clothing, Concealing Robes, Lightsaber, Stick, Palm Stunner, Backpack, Utility Belt, Stimpacks, Lockpicking tools, assorted other things.
"We only pursue Truth until we find the Lie closest to our heart."
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J-Richo Toboga
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Re: [D3 EE] Crafting Quests (Open)

Post by J-Richo Toboga » Sun May 16, 2021 12:56 pm

The Force damn it!

moving! survival knife, no darkness setback: 1eP+2eD+1eB 0 successes, 1 threat
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moving?: 1eB 1 success, 1 advantage
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After turning in circles he finally made it to where he could see the attackers
Last edited by J-Richo Toboga on Sun May 16, 2021 3:51 pm, edited 2 times in total.
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak

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Solork Tan
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Re: [D3 EE] Crafting Quests (Open)

Post by Solork Tan » Sun May 16, 2021 2:30 pm

"Come on, I can hear them firing in the distance, how hard can this be?'

Apparently very hard, but it seems like the Mando is on the right track and follows

D3 Crafting Quest-Survival Average- Get to the Gonks #2-Boost from last check: 2eA+2eD+1eB 1 failure
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[FOllowing the Mando!]
Last edited by Solork Tan on Sun May 16, 2021 4:29 pm, edited 1 time in total.
Gank | Armorer | Mechanic | Not NOT a Jedi
Gear: Padded Armor, Tool Kit, Stimpacks, Commlink, Glow Rod, Ancient Sword, Mean Right Hook

"Be not deceived, Wormwood, our cause is never more in jeopardy than when a human, no longer desiring but still intending to do our Enemy's will, looks round upon a universe in which every trace of Him seems to have vanished, and asks why he has been forsaken, and still obeys." -C.S. Lewis, The Screwtape Letters

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Flession
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Re: [D3 EE] Crafting Quests (Open)

Post by Flession » Sun May 16, 2021 3:27 pm

Meanwhile, in the past before that happens (because turn order, people)...

The Gonks are facing off against each other, when someone finally fires off a shot. Then another fires off a shot. Lots of firing and the Illusionary Gonk are dead. With that problem solved, the Captain focuses his efforts on the previous task at hand: tieing down the weak human.

Friendly Fire!: 1eP+2eA+2eD 4 successes, 1 threat
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He moves to grab the rope and proceeds to attempt to do it, however, Tyllia manages to buck hard, preventing him from getting a good hold on her to start the process.

HOG TIE THAT PIG!: 1eP+3eA+2eD 0 successes, 4 advantage
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Deonis Harik
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Re: [D3 EE] Crafting Quests (Open)

Post by Deonis Harik » Sun May 16, 2021 4:38 pm

((Does the blaster fire help the roll to pin down where they are?))
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