Holding the Line [D7, EM] [Event] (TBFTCH)
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Gonk Captain #3 will see the Shark there, and, with little option, will give it his all to make something happen with his arrows, because chances were he was not going to like the results if he missed. It did, in fact, hit, though, not the target he was hoping for. Whatever the reason, he could only hope that this could provide the Major with the rocket the distraction he needed to get that rocket out.
~~
Two Manuevers made (-2 Strain) to aim.
I shot a arrow thru the air...: 2eP+1eA+2eB+1eD 0 successes, 3 advantage
2 Advantages spent to give Gonk Major #2 a boost. 1 Advantage spent to give next NPC a boost.
PC's GO!
((Note, I'm out of NPCs to use, so keep going))
~~
Two Manuevers made (-2 Strain) to aim.
I shot a arrow thru the air...: 2eP+1eA+2eB+1eD 0 successes, 3 advantage
2 Advantages spent to give Gonk Major #2 a boost. 1 Advantage spent to give next NPC a boost.
PC's GO!
((Note, I'm out of NPCs to use, so keep going))
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
- Phroth Lissken
- Posts: 313
- Joined: Tue Apr 20, 2021 10:28 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Phroth turned as the arrow thwunked right past him. Seeing that new adversary, he reached out through the Force. Again, the cord of their lives entwined with his. The shot lanced free, catching the Captain across the face, giving a rather fearsome gash as blood cauterized instantly.
Maneuver - Commit Force Die, Mark For Death GC3
2 strain maneuver - Aim
Action- Fire
EM7 - The Boys From The County Hell - Hold The Line - Shooting Gonk Captain (Agility 4, RH 1, Accurate 1 +1eB, 1 aim maneuver +1eB, Short Range, Adversary 1, +1 Advantage Superior, +2 Advantages Mark For Death): 1eP+3eA+2eB+1eC 4 successes, 1 advantage, 1 Despair
Net 4 Advantages
12 damage before Soak, 3 advantages to crit, 1 to recover strain
Critical Injury on Gonk Captain 3 (Lethal Blows 1): 1d100+10 52 Fearsome Wound - Until the end of the encounter, the difficulty of Presence and Willpower checks are increased by 1
Wounds - 2/17
Strain - 4/13
Soak 5
Defense (M/R) - 0/1
Maneuver - Commit Force Die, Mark For Death GC3
2 strain maneuver - Aim
Action- Fire
EM7 - The Boys From The County Hell - Hold The Line - Shooting Gonk Captain (Agility 4, RH 1, Accurate 1 +1eB, 1 aim maneuver +1eB, Short Range, Adversary 1, +1 Advantage Superior, +2 Advantages Mark For Death): 1eP+3eA+2eB+1eC 4 successes, 1 advantage, 1 Despair
Net 4 Advantages
12 damage before Soak, 3 advantages to crit, 1 to recover strain
Critical Injury on Gonk Captain 3 (Lethal Blows 1): 1d100+10 52 Fearsome Wound - Until the end of the encounter, the difficulty of Presence and Willpower checks are increased by 1
Wounds - 2/17
Strain - 4/13
Soak 5
Defense (M/R) - 0/1
Karkarodon | A Quester | Paragon | Too Many Teeth | Conditioned
Carries: Voluminous Robes, Padded Armor, Cloak, other gear
...Find that light that embers even now... hold onto it, and let it spread... -Scylla Kem
Artist of avatar: Melina
Carries: Voluminous Robes, Padded Armor, Cloak, other gear
...Find that light that embers even now... hold onto it, and let it spread... -Scylla Kem
Artist of avatar: Melina
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Deonis took the shot and roared in defiance slashing back the devastating impact throwing the Major on the ground.
----------------------------
D7 boys from county hell attacking Mook squad 5 2 aim 2 adversary upgrades defense set back remove one w/ attachment destiny: 2eP+3eA+2eB+2eC+2eS 6 successes, 1 Triumph
D7 boys from county hell extra die: 1eD 0 successes, 1 threat
14 damage with pierce 2 to the major spend triumph to crit
D7 boys from county hell Major Crit +20 vicious: 1d100+20 45
Bowled Over: Knocked prone, +1 strain
Wounds - 1/17
Strain - 4/13
Soak 5
Defense (M/R) - 2/1
----------------------------
D7 boys from county hell attacking Mook squad 5 2 aim 2 adversary upgrades defense set back remove one w/ attachment destiny: 2eP+3eA+2eB+2eC+2eS 6 successes, 1 Triumph
D7 boys from county hell extra die: 1eD 0 successes, 1 threat
14 damage with pierce 2 to the major spend triumph to crit
D7 boys from county hell Major Crit +20 vicious: 1d100+20 45
Bowled Over: Knocked prone, +1 strain
Wounds - 1/17
Strain - 4/13
Soak 5
Defense (M/R) - 2/1
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
"I can't believe I'm saying this. But stop firing a rocket launcher at this medical clinic!"
Nara runs forward and does a completely unnecessary combat roll while shouting "Parkour" Before coming up and letting the rocket launcher toting squad have it.
Day 7, Holding the line, medium range, at mooks with launcher: 2eP+2eA+2eB+2eD 3 successes, 3 advantage
(( maneuver to close to medium, 15 damage pierce 1, 2 advantage for crit if necessary to kill another minion, 1 to heal strain
4/14 wounds 1/12 strain, I think)).
"Imagine using such a cool weapon as a faceless mook, you were just asking for it."
Nara runs forward and does a completely unnecessary combat roll while shouting "Parkour" Before coming up and letting the rocket launcher toting squad have it.
Day 7, Holding the line, medium range, at mooks with launcher: 2eP+2eA+2eB+2eD 3 successes, 3 advantage
(( maneuver to close to medium, 15 damage pierce 1, 2 advantage for crit if necessary to kill another minion, 1 to heal strain
4/14 wounds 1/12 strain, I think)).
"Imagine using such a cool weapon as a faceless mook, you were just asking for it."
Chiss | Traveller | Bounty Hunter| Loves a good fight....or a bad one | Transcending socially awkward
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
The wound was strong against the Major, falling down on the ground from the blow. The armor was slightly bleeding from the attack and there was a large gash into it, but the Major was still moving.
((Destiny Flipped for...something.))
~~
Round 5
NPC: 3 successes, 1 advantage
NPC: 3 successes
PC: 2 successes, 4 advantage
PC: 2 successes, 2 advantage
NPC: 2 successes
NPC: 1 success, 3 advantage
PC: 1 success, 2 advantage
NPC: 1 success, 2 advantage, 1 Triumph
NPC: 1 success, 1 advantage
PC: 1 success
PC: 1 success
NPC: 0 successes, 4 advantage
NPC: 0 successes, 3 advantage
NPC: 0 successes, 3 advantage
NPC: 0 successes, 2 advantage
Gonk Mooks #2 are dead. Gonk Mook #1 is dead. Gonk Cap #1 is dead, Gonk Cap #2 is dead. Gonk Mooks #3 are dead, Gonk Captain #3 long range, Gonk Mooks #4 are dead. Gonk Mooks #5 are dead. Gonk Majors #1 & #2 are in Extreme Range
Deonis is engaged with Major #1. Phroth is close range to Captain #3. Toroga is Extreme Range of everyone. Nara is Medium range to Cap #3 and Long range of Mook #5. Torr is Medium Range of Captain #3, Extreme Range of Majors.
((Destiny Flipped for...something.))
~~
Round 5
NPC: 3 successes, 1 advantage
NPC: 3 successes
PC: 2 successes, 4 advantage
PC: 2 successes, 2 advantage
NPC: 2 successes
NPC: 1 success, 3 advantage
PC: 1 success, 2 advantage
NPC: 1 success, 2 advantage, 1 Triumph
NPC: 1 success, 1 advantage
PC: 1 success
PC: 1 success
NPC: 0 successes, 4 advantage
NPC: 0 successes, 3 advantage
NPC: 0 successes, 3 advantage
NPC: 0 successes, 2 advantage
Gonk Mooks #2 are dead. Gonk Mook #1 is dead. Gonk Cap #1 is dead, Gonk Cap #2 is dead. Gonk Mooks #3 are dead, Gonk Captain #3 long range, Gonk Mooks #4 are dead. Gonk Mooks #5 are dead. Gonk Majors #1 & #2 are in Extreme Range
Deonis is engaged with Major #1. Phroth is close range to Captain #3. Toroga is Extreme Range of everyone. Nara is Medium range to Cap #3 and Long range of Mook #5. Torr is Medium Range of Captain #3, Extreme Range of Majors.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Major #2 takes his time with this, aiming at the thing for one last shot before...something else happened.
~~
Aiming x2 (-2 strain)
Hospital takes 23 damage.
Rockets Red Glare! (4 boost with aiming x2 with item special feature): 2eP+2eA+4eB+4eD 2 successes, 1 advantage
~~
Aiming x2 (-2 strain)
Hospital takes 23 damage.
Rockets Red Glare! (4 boost with aiming x2 with item special feature): 2eP+2eA+4eB+4eD 2 successes, 1 advantage
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Major #1 stands up and dusts himself off, popping his neck as he did so. Pumping his gun again, he aims and fires at him! As it hits, Deonis is, in turn, floored from the impact. A sinister chuckle out of the helmet as he watches you on the ground, cocking the scattergun once more.
~~
-2 Strain to Stand up and Aim.
2 advantages spent for Knockdown on Deonis.
1 Advantage spent on 1 strain.
Shotty Time!: 3eP+1eA+3eB+2eD 4 successes, 2 advantage
Shotty Time! (forgot 2b for reasons): 2eB 1 success, 1 advantage
11 Wounds before soak.
(Note, Majors have Adversary 2 and Melee Defense 2)
PC's Go!
~~
-2 Strain to Stand up and Aim.
2 advantages spent for Knockdown on Deonis.
1 Advantage spent on 1 strain.
Shotty Time!: 3eP+1eA+3eB+2eD 4 successes, 2 advantage
Shotty Time! (forgot 2b for reasons): 2eB 1 success, 1 advantage
11 Wounds before soak.
(Note, Majors have Adversary 2 and Melee Defense 2)
PC's Go!
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
- Phroth Lissken
- Posts: 313
- Joined: Tue Apr 20, 2021 10:28 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
He didn't have the range to deal with the rockets. Yet there was still the present problem before him. The Karkarodon loosed another volley at the captain. The efficiency of the shot steadied his breath, a sense of peace as he felt that cord cut down with his shot.
EM7 - The Boys From The County Hell - Hold The Line - Shooting Gonk Captain 3 (Agility 4, RH 1, Accurate 1 +1eB, 1 aim maneuver +1eB, Short Range, Adversary 1, +1 Advantage Superior, +2 Advantages Mark For Death): 1eP+3eA+2eB+1eC 2 successes, 2 advantage
Net 2 successes, 5 advantages. 10 damage before soak to Gonk Captsin 3. 3 advantages to recover 3 strain, 2 advantages to pass 2 boosts to the next PC
Maneuver 1 - Aim
Action - Shoot Gonk Captain 3
Incidental - Uncommit Force Die for Marked for Death
Wounds - 2/17
Strain - 1/13
Soak 5
Defense (M/R) 0/1
EM7 - The Boys From The County Hell - Hold The Line - Shooting Gonk Captain 3 (Agility 4, RH 1, Accurate 1 +1eB, 1 aim maneuver +1eB, Short Range, Adversary 1, +1 Advantage Superior, +2 Advantages Mark For Death): 1eP+3eA+2eB+1eC 2 successes, 2 advantage
Net 2 successes, 5 advantages. 10 damage before soak to Gonk Captsin 3. 3 advantages to recover 3 strain, 2 advantages to pass 2 boosts to the next PC
Maneuver 1 - Aim
Action - Shoot Gonk Captain 3
Incidental - Uncommit Force Die for Marked for Death
Wounds - 2/17
Strain - 1/13
Soak 5
Defense (M/R) 0/1
Karkarodon | A Quester | Paragon | Too Many Teeth | Conditioned
Carries: Voluminous Robes, Padded Armor, Cloak, other gear
...Find that light that embers even now... hold onto it, and let it spread... -Scylla Kem
Artist of avatar: Melina
Carries: Voluminous Robes, Padded Armor, Cloak, other gear
...Find that light that embers even now... hold onto it, and let it spread... -Scylla Kem
Artist of avatar: Melina
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Torr finds a moment to survey the battlefield looking for more enemies. He sees the Captain and races off towards him. With surprising footwork the journey doesn't prove taxing. Maybe its his adrenaline kicking in but he actually feels slightly better. Once in range he begins throwing blow after blow at the Gonk Captain.
'Oh captain, my captain its time to die.' - Brawl: 2eP+1eA+1eD+1eC 1 success, 3 advantage
Moved from medium range to engaged.
Take two strain to attack.
+ 6 damage
Use advantages to cancel out 3 strain.
'Oh captain, my captain its time to die.' - Brawl: 2eP+1eA+1eD+1eC 1 success, 3 advantage
Moved from medium range to engaged.
Take two strain to attack.
+ 6 damage
Use advantages to cancel out 3 strain.
Feline * Jedi Robes? * Vagrant * Monk
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
With the shot and the punch, the Captain goes off into the great beyond!
~~
Out of NPCs, so finish it off!
~~
Out of NPCs, so finish it off!
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
"Kill steal!"
A bolt narrowly misses the Major fighting Deonis
"Ah damnit, he ducked. Laaame."
(( Manoeuvre over to medium, 2nd manoeuvre and 2 strain to aim))
Day 7, Holding the line, medium range, at major engaged with Deonis: 2eP+2eA+3eB+2eC+1eD 0 successes, 3 advantage
((Spend the advantages on healing back strain
4/14 wounds. 0/12 strain))
A bolt narrowly misses the Major fighting Deonis
"Ah damnit, he ducked. Laaame."
(( Manoeuvre over to medium, 2nd manoeuvre and 2 strain to aim))
Day 7, Holding the line, medium range, at major engaged with Deonis: 2eP+2eA+3eB+2eC+1eD 0 successes, 3 advantage
((Spend the advantages on healing back strain
4/14 wounds. 0/12 strain))
Chiss | Traveller | Bounty Hunter| Loves a good fight....or a bad one | Transcending socially awkward
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Deonis recovered swinging wildly forcing the major back and giving the big man breathing room to recover and strike.
-----------------------
D7 hold the line attack Major back adversary 2 2 set back aim destiny: 2eP+3eA+1eB+2eC+2eS 5 failures, 6 advantage
spend 2 to add set back to Major 1 next action
spend 2 to recover strain
and 2 to give next PC 2 boosts
Soak 7
Wounds 5/17
Strain 4/15
Melee defense 2 ranged 1
-----------------------
D7 hold the line attack Major back adversary 2 2 set back aim destiny: 2eP+3eA+1eB+2eC+2eS 5 failures, 6 advantage
spend 2 to add set back to Major 1 next action
spend 2 to recover strain
and 2 to give next PC 2 boosts
Soak 7
Wounds 5/17
Strain 4/15
Melee defense 2 ranged 1
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
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Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
- J-Richo Toboga
- Posts: 623
- Joined: Tue Apr 20, 2021 11:23 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
There was a rumble in the air as the security staff seems to respond to something
''Reinforcements are coming. Be on your guard''
Why that the mando began moving away from the hospital hoping to get a good angle to cover his fellow rebels should the Empire target them.
---
Maneuvre move
action move
''Reinforcements are coming. Be on your guard''
Why that the mando began moving away from the hospital hoping to get a good angle to cover his fellow rebels should the Empire target them.
---
Maneuvre move
action move
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Round 6
A loud noise bellows out into the street. As people run around and panic, you see before you the symbol of the Imperial Army approach the building. Two Imperial Transports park right in front of the building and begin to begin to pile out. Within moments, they begin to start shooting at the Gonks approaching the building. While this is happening, a officer approaches you all, thanking you for your assistance in the matter, but will assure you that they will take over from here.
Meanwhile, in the distance, a man slowly approaches with a large army of Gonks, wearing a robe with no shirt on and holding a large cannon in his hand, carrying it rather casually.
Things could get conceivably worse here...but you've done what you could. No reason to stick around for something when Stormtroopers are here to help sweep up the mess.
CHOICE TIME
You have the option to leave this combat right now. The Imperial Officer will collect your name and assure you will be rewarded for your hard work. However, there is a larger wave coming that could prove to be a bit more difficult than before.
If you wish to stay, please reroll initiative with Cool. If not, you may post your goodbyes.
A loud noise bellows out into the street. As people run around and panic, you see before you the symbol of the Imperial Army approach the building. Two Imperial Transports park right in front of the building and begin to begin to pile out. Within moments, they begin to start shooting at the Gonks approaching the building. While this is happening, a officer approaches you all, thanking you for your assistance in the matter, but will assure you that they will take over from here.
Meanwhile, in the distance, a man slowly approaches with a large army of Gonks, wearing a robe with no shirt on and holding a large cannon in his hand, carrying it rather casually.
Things could get conceivably worse here...but you've done what you could. No reason to stick around for something when Stormtroopers are here to help sweep up the mess.
CHOICE TIME
You have the option to leave this combat right now. The Imperial Officer will collect your name and assure you will be rewarded for your hard work. However, there is a larger wave coming that could prove to be a bit more difficult than before.
If you wish to stay, please reroll initiative with Cool. If not, you may post your goodbyes.
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
- Phroth Lissken
- Posts: 313
- Joined: Tue Apr 20, 2021 10:28 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Phroth will mention the name Tranq Sayzin, which is registered with an Imperial Bounty Hunter license, and depart.
Ooc: can't create timey wimey problems with a later event.
EM7 - The Boys From The County Hell - Hold The Line - Scene End for Phroth Strain Recovery (Willpower 3, Discipline 1): 1eP+2eA 1 success, 4 advantage
Strain recovered
Ooc: can't create timey wimey problems with a later event.
EM7 - The Boys From The County Hell - Hold The Line - Scene End for Phroth Strain Recovery (Willpower 3, Discipline 1): 1eP+2eA 1 success, 4 advantage
Strain recovered
Last edited by Phroth Lissken on Fri May 28, 2021 10:17 pm, edited 1 time in total.
Karkarodon | A Quester | Paragon | Too Many Teeth | Conditioned
Carries: Voluminous Robes, Padded Armor, Cloak, other gear
...Find that light that embers even now... hold onto it, and let it spread... -Scylla Kem
Artist of avatar: Melina
Carries: Voluminous Robes, Padded Armor, Cloak, other gear
...Find that light that embers even now... hold onto it, and let it spread... -Scylla Kem
Artist of avatar: Melina
- Deonis Harik
- Posts: 714
- Joined: Sun Apr 25, 2021 7:10 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Deonis takes a breath and grips his sword, there were still innocent people here. He wouldn't leave them to their fate or trust in the storm troopers. He would stay and fight.
He wiped off his blade and took out a stim pack allowing the drugs to dull the pain and sharpen his senses. He heated the blade and rolled his neck. Another deep sigh came out. Definitely should have just slept in today.
-----------
D7 event cool Initiative: 2eA 0 successes, 3 advantage
He wiped off his blade and took out a stim pack allowing the drugs to dull the pain and sharpen his senses. He heated the blade and rolled his neck. Another deep sigh came out. Definitely should have just slept in today.
-----------
D7 event cool Initiative: 2eA 0 successes, 3 advantage
Last edited by Deonis Harik on Fri May 28, 2021 11:07 pm, edited 1 time in total.
Ancient race you probably don't know | Usually Armored | Imposing | Mysterious | Force Sensitive | Criminal |
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
Worn: Possibly Modified clone armor, Big Vibrosword
Theme playlist Profile
- J-Richo Toboga
- Posts: 623
- Joined: Tue Apr 20, 2021 11:23 pm
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
While he loathed fighting in the same vague direction of the empire at least one of the rebels that fought the first wave was still on the field. No matter what Richo had intended to do he would not desert an ally still fighting.
He reached into a pouch to apply a repair patch were the rubble damaged his left arm before going to find a suitable location to position himself.
Holding the Line, init round 2: 1eA 0 successes, 1 advantage
Holding the Line, Stealth: 4eA+2eD 1 success, 3 advantage
He reached into a pouch to apply a repair patch were the rubble damaged his left arm before going to find a suitable location to position himself.
Holding the Line, init round 2: 1eA 0 successes, 1 advantage
Holding the Line, Stealth: 4eA+2eD 1 success, 3 advantage
Last edited by J-Richo Toboga on Fri May 28, 2021 11:02 pm, edited 1 time in total.
Mandalorian - Clan Toboga - Heavy - Supercommando codex - Last Man standing - Clone Wars Veteran - More machine then man - Iron Mandalorian
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak
Equipment: Mando helm, Chitin Armor, Heavy Blaster Rifle, Ample clothing- 18 wounds/11 strain - 7/12 soak
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
((Sure, roll me Stealth, Average. Post it in your previous post.))
Assistant to the Game Master ◘ Extolled Whipping Boy ◘ Planner of "The Things" ◘ Chiss and Lepi Fanboi
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
"Oh stars, round 2?"
Nara jabs a stim into her bicep
"Time for some bonus points. Also, there's a shirtless guy one handing a cannon and it's just the hottest thing I've ever seen."
Day 7, Holding the Line, Cool for initiative for round 2: 1eP 1 success, 1 advantage
Nara jabs a stim into her bicep
"Time for some bonus points. Also, there's a shirtless guy one handing a cannon and it's just the hottest thing I've ever seen."
Day 7, Holding the Line, Cool for initiative for round 2: 1eP 1 success, 1 advantage
Chiss | Traveller | Bounty Hunter| Loves a good fight....or a bad one | Transcending socially awkward
Re: Holding the Line [D7, EM] [Event] (TBFTCH)
Torr watched the surreal scene unfold in genuine amazement. "The empire? Helping?? How odd." He casually brushes off the dirt and takes a moment to catch his breath, all to eager to get back into the action.
When a sudden realization strikes him, "Wait... what day is it?" He frantically removes his backpack and checks the date. "Son of a Sith-Harlot..." He looks at the imperials, then back at the army of crazies, then back at the imperials, then at the... 'Is that Deonis?'
He heaves a heavy sigh, "I hope I don't regret this..."
Just another day in the life...: 1eP+2eA 2 successes, 2 advantage
He walks over and joins Deonis, "I'll follow your lead."
When a sudden realization strikes him, "Wait... what day is it?" He frantically removes his backpack and checks the date. "Son of a Sith-Harlot..." He looks at the imperials, then back at the army of crazies, then back at the imperials, then at the... 'Is that Deonis?'
He heaves a heavy sigh, "I hope I don't regret this..."
Just another day in the life...: 1eP+2eA 2 successes, 2 advantage
He walks over and joins Deonis, "I'll follow your lead."
Feline * Jedi Robes? * Vagrant * Monk